In this world, Magic is Everything. All people, all races, are granted with the power to perform mystical and magical feats via grimories, mystical tomes granted to each and every child on their 15th birthday. Those blessed by the mana can have their names written down in legend.
Shattered Grimoires is the work of the mind(s) of Ardere & Shattered Grimoire's staff. All characters and content are copyright their creators, and may not be replicated without their creators' permission. Black Clover is owned by Yuki Tabata and published by Viz Shonen Jump. All images belong to their original owners. The theme you are currently viewing was made by Eliza of ElizaCodes exclusively for Shattered Grimoires.
Post by Jin Zhongli on Jun 17, 2023 9:27:10 GMT -5
Jin Zhongli
Interesting...
Jin thought as he saw his transformation spell take effect weakening the beasts, it was the first time he had used this ability in order to disrupt the connected between a elemental mana beast and its zone. It was noteworthy information. But of course it could never be that east, this disruption lead them to be pretty angry. "Thank you~" Jin replied to Hinota complimenting his spell. Transformation and transmutation magic was a specialization that often got ignored for more practical ones, but Jin definitely saw the benefits of such a specialty because of its versatility.
"And thanks again for the cover." Jin said to Hinota for using her defenses on him. Not only did it protect him from his own spell, which would do little damage but was easily recoverable it would protect him from any incoming attacks as well, giving him a peace of mind. Now the full cast was in mid battle, Sol and Amaya took to the skies thanks to his golems, while raining down some offense. Zaven of course took the main offensive roll unleashing powerful spells after one another and Hino did what she specialized in and that was supporting and defending the team. Jin for just a moment thought what was his role going to be, he could definitely fill in the offensive position but not as good as Zaven right now. What he was always good at though was being crafty, he could be the crafty specialist a role he just made up in that moment.
He wondered how good these beasts were at sensing things Vela Bathym, Jin pressed the index and middle finger on his right hand to his left palm activating an illusion spell one that would create the illusion exact clones of himself and his allies throughout the battlefield to attempt tricking his enemies sight, mana sensory, sound and smell. Now creating a battlefield with multiple exact images of himself, Zaven, Hinota, Amaya and Sol all throughout. If this worked this would cause the enemies attacks to then target the illusionary clones instead. While also boosting his own speed and reaction time significantly. Seeing Zaven and Sol summon their golems Jin did get the idea of using some of his own.
But the void mage didn't stop there, right now they needed more offense and Sol and Amaya were in a tough situation. Valefar. Jin pressed his five fingers on each hand together and turned his right hand over his left one, activating another spell. Summoning a golem of his own Valefar the Sorcerer’s of the Void. He summoned two of them and they both hovered behind him each one beside his shoulders. Armament. Jin activated a special function with his golems allowing them access to his spells with restrictions of course.
Stretching out his right arm quickly and pressing down his middle finger with his thumb he activated yet another spell. Vreal. Sharp red void rifts would be created all around the battlefield within his range. Of course the placement for these void rifts were carefully picked. Jin with his current abilities was able to create five of these rifts because of his control. These five void rifts were placed not targeting an enemy but instead targeting the vines that were closing in on Amaya and Sol, it wasn't enough to cut all of them. But he did hope to limit its numbers.
In the next moment after this using his mental connections to his golems commanding them to use a spell out of his own grimoire, the two golems used heir right hand pointing a singular finger targeting the wolves. Jin activated the spell for them, both golems created a red sphere void rift directly in front of them and released a torrent of destructive void energy towards the wolves themselves. Malphas.
STATISTICS
POW: 135 DUR: 008 SEN: 090 STA: 052 CON: 167
SPEED: 71 m/s STRENGHT: Intermediate HEALTH: Grand + Senior MANA SKIN: Archmage + Grand MANA POOL: 70 / 219 MANA REGEN: 35 IC / 55 OOC
Name of Spell: Astaroth Elemental Type: Void Rank & Spell Type: Senior | Transformation (Transmutation) | Attack Creation Range & Speed: 50 m/s | 40 M AOE Mana Cost: 30 | 15 Stats Effected: + 9 Power
Applicable Perks: Elemental Oddity: Cosmic
BATTLE KNIGHT SPOILER: Click to show
Description: Astaroth is transmutation spell, activated by simply clapping his hands together Jin creates a void rift that at first looks like black circle with purple stars around it forming under his feet. But it quickly expands across a 40 meter area and takes the shape of black and purple interstellar clouds constantly shifting and moving area. Literally transforming the ground beneath him into a designated space in the cosmos. Anyone standing in the area will receive intermediate damage for every post they remain within it, the type of damage is a sharp burning feeling similar to chemical burns. But this spells functions do not end there Astaroth is a two part spell. While the transmutation of the ground happens below, up above the target Jin can create another void that resembles a ring that circles around a planet. When he wishes that ring releases a powerful force of void energy coming down over the entire 40 meter area causing senior ranked damage. Astaroth can appear in an instant like manner due to the nature of void magic. The rifts does take the time to form at a position based on the distance of the caster and the speed of a spell of the same rank. If he wishes Jin is able to create a invisible marker within the same range of the spell, allowing him to use the spell at a later time. When used the marker will vanish and need to be recast. The marker takes the shape of a blue star, no bigger than a human sized hand. With the use of ammo rules additional rifts can be created, but with more rifts he can create the smaller the rift are so for 1 it would be 40m, 2 would be 20m each, 3 would be 13.3m each etc
Name of Spell: Vela Bathym Elemental Type: Void Rank & Spell Type: Grand | Physical Reinforcement | Sensory (Illusion) Range & Speed: 110 M AOE | 123 M/S Mana Cost: 50 | 25 Stats Effected: Speed + 30 M/S (Self) | - 12 Sensory (Opponent) Applicable Perks: Full Blitz, Master Illusionist, Cold Blooded, Area of Triumph, Quick Shot, Elemental Oddity: Cosmic
Description: Vela Bathym is a much more potent upgrade from his previous spell Vassago, this time just pressing his index finger and middle finger of his right hand to the palm of his left hand can activate the spell. Vela Bathym can appear in an instant like manner due to the nature of void magic. Channeling the energy from within the void, Jin is able to create the illusion exact clones of himself and his allies throughout the battlefield tricking his enemies sight. The clones are capable of moving independently as well for further trickery. But this time instead of just effecting sight, Jin can now also manipulate the sound and mana sensory of targets also effecting their sensory of smell. Making it much more difficult to track the proper target. Using the sound to mimic speech of himself, or footsteps and things alike. And mana sensory for those solely relying on it, to choose the wrong copy. Once a copy of himself or an ally is hit, it simply fades into a cosmic purple and blue mist and gets replaced by another. By coating himself in void energy, he can increase his speed, reactions, swiftness and velocity drastically but this effect will only happen for himself not his enemies or allies. Having the clones act as after images to further trick the opponent. Also given his assassin and cold blooded nature, Jin can completely mask his mana signature and presence from anyone. Making it even more difficult to figure out who the real Jin is. With ammo rules, he can not only prevent his allies from being affected by the illusion but add versions of them into the illusion. Requirements to see through this illusion is 120 Sensory +2 for every 10 control the user has. Illusion's potency will naturally wane overtime, lowering the amount of sensory needed in order to see through them by 2 points per post they are sustained.
Name of Spell: Valefar 'Sorcerers of the Void' Spell Element: Void Spell Rank: Grand Mana Cost: 50 | 25 Type of Golem: Predator Applicable Perks: Armament Description:
SPOILER: Click to show
The Valefar golem is a predator type that Jin has constructed to assist him in direct battle. Their design is similar to that of a dark mage of sorts hence their full name. The Valefar have grey skin and white long hair, their armor is a dark blue almost black. Their height only comes in at about 6 feet tall in order to make use of them indoors. The purpose of the Valefar is assistance in direct battle, and for that they were designed to be fast and strong. Each of their own physical attacks are actually very powerful, being made from the void each of their attacks can theoretically erase things from existence. The golems are capable of dealing grand rank damage per post. Because of the uniqueness of the void element the Valefar actually can be called from within a void rift, Jin creates this rift by connecting all five fingers and then turning his right hand over his left hand. Because of their size they aren't really great for transportion purposes at must being able to carry two people and they are able to fly through the air. Regarding the ammo rules only two can be made at a time. This spell can cause blindness following the blinding rules, because of they are tied to the element of void which is dark in theme and color.
Type Power Durability Sensory Range Speed Health Predator 155 75 140 150 M 36 m/s Gr + Jr
Name of Spell: Vreal Elemental Type: Void Rank & Spell Type: Senior | Attack Creation | Physical Reinforcement Range & Speed: 50 m/s | 80 M Mana Cost: 30 | 15 Stats Effected: Speed + 15 M/S (Self) Applicable Perks:
FULL BLITZ SPOILER: Click to show
Description: Vreal bringing the concept of the earlier spell 'Raim' to new heights. 'Split the convergence, creating divergence'. Activated by bringing his middle finger in and pressing down on it with his thumb. Creating a rift anywhere in his visual sight with a maximum distance of eighty meters, the rift takes the shape of a thin red line that is 9 meters tall. Vreal like Raim before it is literally cutting a space between those two points, creating a split. It cannot be used on a living being or inside them, but when used on physical matter not backed by magic Jin is literally able to split tall walls, tall doors, floors, objects and items in half. Using his control Jin is able to move the rifts around freely to also strike a target causing senior cutting damage. Jin can create a 'split' right in front of him and fire it off at an intended target. Raim can appear in an instant like manner due to the nature of this magic. If he wishes Jin is able to create a invisible marker within the same range of the spell, allowing him to use the spell at a later time. When used the marker will vanish and need to be recast. The marker takes the shape of a red star, no bigger than a human sized hand. Following ammo rules, Jin can create more rifts in accordance to his control. But this is not all Vreal does, when using this spell Jin's own speed, reaction time and velocity is increased tremendously.
Name of Spell: Malphas Elemental Type: Void Rank & Spell Type: Senior | Attack Creation Range & Speed: 50 m/s | 80 M Mana Cost: 30 | 15 Stats Effected: + 9 Power Applicable Perks: Elemental Oddity: Cosmic
BATTLE KNIGHT SPOILER: Click to show
Description: 'Bring the Void into reality, and nature will repel the concept' Malphas is a simple spell for it's function. Jin will hold up his index finger on his right hand in front of him. Creating a sphere shaped void rift, with a deep red color and a red ring that wraps around it. It's size is merely a circumference of 9 inches. But unlike other void rift spells instead of creating it anywhere within a given space, Malphas is created directly in front of Jin himself. The reason for this is because the rift itself unleashes a torrent of highly destructive void energy that engulfs a target in a straight line going up 80 meters in one direction, causing senior rank damage and will leave the target with minor 3rd degree burns. Saleos can appear in an instant like manner due to the nature of void magic. If he wishes Jin is able to create a invisible marker within the same range of the spell, allowing him to use the spell at a later time. When used the marker will vanish and need to be recast. The marker takes the shape of a red star, no bigger than a human sized hand. Malphas can easily destroy anything that falls within it's path that is not backed by magic. With the use of ammo rules additional rifts can be created, in accordance to his control and he can prevent allies from being harmed by the attack. It can cause immense knock back following the knock back rules.
NOTES
WORD COUNT: 638 /font] TOTAL WC: 5,820 /font] TAG(S):
Jin used a grand rank illusion to disrupt the senses of all the enemies around them, summoned golems to support him. Used an attack creation spell targeting the vines and had his golems used an attack spell targeting the rea.
Post by Sol Delothosin✾ on Jun 18, 2023 4:42:40 GMT -5
[attr="class","julienglass2image"] [break]
Measure twice[break] cut once
[break]
POW
119
DUR
44
SEN
12
STA
125
CON
150
[break]
MANA SKIN
Archmage+Rnd
HEALTH
Archmage
MANA REGEN
20 ic // [break] 40ooc
MANA POOL
380/405
[break]
WORDS 456
TOTAL WORDS 5549
[break]
[attr="class","julienglass2scroll"] Sol saw his golems connect with the wolves in question and while they did damage them the wolves had made short work of them making the albino scoff in irritation.”should have guessed that their strength is higher then my golems which means i'll need to bring out stronger ones if we are to have any hope of finishing this quick” he said more to himself then to anyone else and he got ready to cast another spell before he suddenly saw the wolves moving to send vines at them and while he ordered his golem to move backwards he saw the vines were advancing faster then he could move due to the golem holding them.'crap we are going to be in deep trouble if we dont get those vines dealt with' he thought before suddenly he saw the void portals emerge and start to sever the majority of the vines and he had a feeling it was Jin who had helped them since no other mage here had such a magic type that he knew of. [break][break] Using the moment to his advantage Sol quickly raised his left arm and snapped his fingers the sound audible to everyone as from in behind of Sol the ground suddenly rumbled before a tree suddenly sprouted and and rapidly grew gaining size quickly and also blocking the paths of the vines somewhat as Sol made the golem move behind it as it had started growing , the trees were made of dark almost black wood and had blood red leaves , as it finished growing suddenly two figures suddenly emerged from the tops of the trees hanging upside down like a bat would before suddenly staring at the wolves, their limbs were thin and while they looked frail they were deceptively strong and were tipped with sharp claws that could rend flesh and steel like it was nothing, their bodies had cloaks on them made of leaves that seemed two sided black on the outside and blood red on the inside, what made them even more striking was their heads where came up in two points almost like horns and what white bone like mask they wore. [break][break] Sol gave a mental command and instantly the two gave a silent screech before they took off, unlike the doombringer golems these ones were much faster and one was jumping and moving erraticly thru the trees around the wolves while dodging the blasts from Jin while the other moved from the tree and with an upwards slash severed the remaining vines coming at Sol and Amaya, the one in the trees around the wolves suddenly dove at one of the wolves and aimed to skewer it before suddenly leaping back into the trees to avoid staying on the ground.” [break][break]
[break]
COMBAT SUMMARY
[BREAK]
[attr="class","julienglass2scroll2"] MANA: [break][break] TL;DR summoned two dire nobles and attack the wolf with no mana skin left
[break][break] SPELLS:
Name of Spell: Doombringer Spell Element:Decay Spell Rank: Senior Mana Cost:30|30 Type of Golem: Predator Applicable Perks: Puppet Master, Light Footed Golem Description: Sols eyes shift from blood red to vibrant Silver and slit even further looking almost inhuman upon casting this spell, as it is cast a reddish black oval made from decay magic will appear behind the opponent and from inside a terrifying beast will emerge that is 6 meters in length, its lower half lacking legs instead a medium length tail dangles in the air that can be used as a whip or to grab and strangle foes, its body is a dark dingy black color and its body is rather emaciated while it sports a pair of dark greenish black wings by which to soar thru the sky with, its hand are tipped with long bood red claws and it has two long horns on the side of its head for goring foes and if close enough its bloody red fangs can easily cut thru flesh and bone with minimal effort. this creature can do senior damage with each attack it does and can carry three people at a speed of 20 m/s,for every 50 control Sol can summon another golem with a limit of 3 while this beast does appear from behind a foe those skilled in sensory will be able to see the surprising attack coming
Type Power Durability Sensory Range Speed Health Predator 110 (+3) 50 (+3) 90 (+3) 110 27 (+3) Senior
Name of Spell:Dire Noble Spell Element: World Tree Spell Rank: Grand Mana Cost:50/25 Type of Golem: Predator Applicable Perks: Puppet Master, Light Footed Golem, Elemental Oddity, Odd Magic Description: Sol will raise his left hand into the air and snap his fingers loudly to trigger this spell, once he has done that a tree will erupt and grow behind him with dark black wood and dripping blood and having bones near its base and its leaves are blood red as well, from this tree will drop a thin figure that stands at almost 9 feet tall or around 3 meters, its legs are thin and have two sharp prongs for feet and its arms are the same way being thin with a normal set of 5 clawed fingers that can rend flesh and bone with the barest hint of power , around its body is what almost looks like a cloak is actually leaves with the outside being black like dried blood and the inside being vibrant red the color of fresh blood, the golems head comes to two curved horns almost resembling those of a daemon and its face is covered in what appears to be bone with two red eyes that glow ominously and while hidden the creature does have a mouth an jagged line at the bottom of the bone like mask is able to open revealing three sets of vicious fangs capable of taking a bite clean out of most targets, what makes the golem so formidable is how fast it can move and with its dark colors it can be very hard to keep a bead on it, The beast hits for Grand damage capped on an enemy per turn and upon hitting a target will drain 10 mana from the person and give it to the caster due to world tree rules, this golem can carry 5 people at 40 meters per second, using the ammo rules for every 75 control Sol can create another golem capping at 2
Type Power Durability Sensory Range Speed Health Predator 155 +5 75 +5 140+5 150 m 36 m/s +5 Grand + Junior [break][break] ITEMS:
[break][break] Rank & Element: Junior ¦ Shadow[break] Class & Type: Relic ¦ Weapon (Sword)[break] Magic Specializations: Attack Creation ¦ Sensory[break] Appearance & Lore:[break]
[break][break] An ornate katana with a twenty-four-inch (60 cm) blade. the sheath is made of what seems to be made of marble which has been carefully carved into and engraved with what looks like ruby, the base of the sheath has a gold kojiri. Just above the midway point, there seems to be a piece of onyx that has been set around the sheath, the top and bottom of the onyx seems to have the same white marble though it has been fashioned to look almost like fur or feathers. Connected to the onyx there seems to be additional ruby fastenings with ruby chains connecting one part to the next, near the top there is a ruby set in gold that leads off to three carmine red tassels. The handguard seems to be made out of gold leading into the hilt a hilt that is just under half the size of the blade that covered in lackered red marble before being surrounded in black ribbon with gold helm and small ruby beads at each crossing pattern of the ribbon. [break][break] The corrupting shadow was made using an unknown method outside of a certain noble family within Clover. This family has been shunned by many other noble houses because of their appearances and they macabre magic that they are born with so choose to remain in the forsaken region instead of the noble. Not a lot is known about this secretive family, it's hierarchy or its family mechanics and they aim to keep it that way, it allows them to continue doing what they are without too many questions being asked. One thing people will notice of this family is that when they pass their trial of adulthood they start wielding a weapon of some sort and how the dynamics of the family will change to that person. [break][break] Abilities: [break][break]
Type & Uses: Trigger ¦ 4 uses[break] Rank & Specialization: Junior ¦ Attack Creation ¦ Sensory ¦ Homing[break] Mana Cost: 8 per trigger ¦ 15 recharge[break] Range & Speed: 25m ¦ 10 m/s[break] Stats Affected: +4 Power (self)[break] Description:[break] The blade itself gets covered in what can only be described as flames made of shadow, swiping the blade towards the enemy releases a two meter wide shadow arc, the arc would only be around one centimeter tall until it neared something were it would become three meters tall and almost forming a disk making it harder to dodge. When deaing damage the attack deals Junior rank damage. With the use of ammo rules additional shadow arcs can be created per trigger in addition to this with the use of the homing rules the shadow arc is able to follow a designated target.
[break][break] Name of ability Unity Spiral[break]
Type & Uses:Flow ¦ 3 turns ¦ 2 Overheat[break] Rank & Specialization: Junior ¦ Attack Creation ¦ Sensory ¦ Homing[break] Mana Cost: 8 ¦ 4[break] Range & Speed: 25m ¦ 10 m/s[break] Stats Affected: +4 control (self)[break] Description:[break] Pointing the blade straight forward quickly is the way that this ability activates. The moment that it is a dual spiral around one meter long by half a meter wide flies free towards its intended target. The spirals deal junior rank damage when they hit a target. With the use of ammo rules, additional spirals can be made per round in addition to this with the use of the homing rules the shadow arc is able to follow a designated target.
[break][break] Name of ability Unholy Eclipse[break]
Type & Uses: Flow ¦ 3 turns ¦ 2 Overheat[break] Rank & Specialization: Junior ¦ Attack Creation ¦ Sensory[break] Mana Cost: 8 ¦ 4[break] Range & Speed: 10m aoe ¦ 10 m/s[break] Stats Affected: n/a[break] Description:[break] Moving their hand up the blade turning it from it's silver and red colour to being pure darkened shadow, flicking the blade makes the shadow leave the blade and start to creep to the max range it can go to dealing junior rank damage to everyone within the range of the spell, with the use of ammo rules the wielder can avoid allies if they so wish.
[attr="class","amascroll"] Amaya watched the battle ensue around herself as it was still unreal in her opinion. There were so many different types of Golem's from Zaven's massive dragon like Golem, His huge skyscraper of a golem. They were massive but still so cool to watch as she had to guess a hell of a lot of mana was used in their creations. She watched Hino dishing out the needed barriers and healing keeping Zaven, Jun and herself safe from Jun's illusion.
[break] [break] "Good job everyone" She Whispered to herself happy for all to be safe so far as she watched the wolves heading for her and sol. It was fair, she did kill one as sol attacked multiple. If it wasn't for the Golem's tail that was wrapped around herself and sol, she would be clinging to the green mantis while watching him bring out the one Golem she meet when she went to the green mantis base on the same day She felt angry for the first time she could remember. that was also the day she accidently dug her nails into her palm causing a small cut. She watched sol's trees move infront of the vines while Jun assisted in ensuring the vines did not get their hold on their targets. She turned back to scanning the area taking in all the details she could from her advantage point above the battlefield.
[break] [break] She sighed deciding it might be best using another of her attack spells. It felt so weird having magic that can actually attack now. She could use her staff and the abilities it hold, that was the reason the weapon was created in the first place, however that was something not meant for this battle yet. She raised both hands above her head clapping them together twice before moving one down infront of her as her left pulled itself back. She turned herself slightly going into a motion of pulling back a string of a bow as a splotch of light form infront of her, twisting and turning into a recurve bow made of pure light with feathers at the end. A seal form as she pulled back the bow string while a single arrow formed notched and ready to fire
[break] [break] She closed her right eye holding the string pulled back for the right moment before allowing her arrow to fly towards a wolf, which if hit would deal senior damage. She pulled her string back three more times before releasing three additional arrows, totaling 4 all together. One sent at each of the wolves once again. She didn't like having to fight these manabeasts as it felt like fighting her own. They were attacking to protect their home and those in it, but she was was well. She shaked those thoughts keeping her mind on track along with doing her best to keep her mind focused as it was still hard not to acknowledge her flame beside her on the golem. [break] [break]
[attr="class","amastats"]
Combat Summary
POW9(+6 power) = 31
DUR0
STA122
SEN120
CON130
SPEED[break] 30 m/s
STRENGTH[break]1/2 Junior
MANA SKIN[break] archmage
HEALTH[break] archmage
MANA POOL[break] 315/360
MANA REGEN[break] 35 IC |40 OC
[attr="class","amascroll2"]
TLDR: Used Serpharic's Volley, Made 4 arrows, sending one at each of the wolves striking for senior damage [break] math for meh: [break]
Description: This spell is activated by clapping her hands together above her head before pulling back her left hand, as if pulling a string, much in a motion of preparing a bow, will activate this spell as a splotch of Light will form and shift into a cherry wood bow with a glowing pink string, Feathers rest at both ends of the bow. By pulling back the string of the bow will form an arrow. A seal will form in the direction the arrow is released at whoever is in it's line of fire. Getting stuck with these Arrows will cause Senior damage. Due to Ammo Rules, More arrows can be created.
Aoiveae Isro is a one point Seven meter-long staff made of an unusual pale blue metal of unknown origin, with a unique ornate top making it seem almost spear-like, it is not until the owner channels mana through the staff that its true majestic form is seen. Inside of the staff, the bluish metal seems to become almost transparent and magical energy can be seen going up it, in fact, the energy is so condensed it's almost like electricity can be seen dancing up the length of the staff. From the top that was once seen as a spear tip, a circle engulfs it and from the sides, a set of wings are seen almost like an aurora.
The true origin and creator of Aoiveae Isro remains unknown, even its history to this day remains quite the mystery though it was discovered several hundred years ago. As it was found in the broken-down ruins of a temple within the Aristaeus’ Basin close to the border of the heart kingdom it is believed that it must have held some ritualistic importance. This relic was originally bought from the black market by a noble with the intention of placing it up for auction, this noble doesn't wish to be named due to the method they gained access to the relic and has every intention of giving the proceeds of the sale to the church anonymously.
[break]
Intermediate Lore:[break]
It is only through meditation and inner peace can the true power within be found. The energy feels different, it is almost like a completely different mana swirls within the weapon, it's weak but fluctuates mirroring the owner's own emotions and turmoil, there is no understanding as to what this could mean but it feels like a breakthrough is very close... although for now very much out of reach.
[break]
Senior Lore:[break]
Inner peace and acceptance has now began to settle in to both the owner of the staff and the staff itself. A mutual understanding has been reached and so the staff itself no longer become cumbersome to it's owner almost changing its size to be perfectly fitting. It is almost as if the staff is alive with its own soul as it clearly didn't want to allow itself to be used by someone it deemed unworthy of its power.
[break]
Grand Lore:[break]
~Get the relic to Grand to unlock~
[break]
Dive Lore:[break]
With understanding and introspection the wielder can almost hear the voice within, the past memories of the one who held the staff at the very beginning of its creation. Its true potential finally reveled as the staff once belonging to a spirit user. The first memory seen was the pact that they would never part come what may as they both placed a small portion of their life's mana into the staff. An oath that has held strong even now centuries later.
Ability Appearance: two streaks of navy blue strands that give off a look of glitter. Her left eyes turns pure white with a glow and a wanning crescent moon in the middle of her forehead[break]
Dive Activation:Slowly she spin the staff next to her left side with her left hand while continuing the spin behind her back, to the right side, infront of her then above her head before pulling it down infront with both hands stopping the spinlooks like this.[break]
As this is an unusual relic it comes with an equally unusual ability but it comes with a bit of work to unlock. You are required to do a thread of 6,000 words where you come to not only understand the energies within the relic but unlock its hidden secret; that it is capable of a partial spirit dive, and will allow you to have up to three small aesthetic changes while in this form. (The training must be approved like a normal partial dive) You are unable to access this dive ability before the relic reaches senior, the dive will be active for three rounds and it will be five rounds before you would be able to enter it once more, at grand it will allow you to enter the partial dive for four rounds but you will not be able to enter it again for six rounds. You are able to go to the spirit system and choose three abilities you will be able to access while in the partial daemonic dive. As with spirit dive, there are drawbacks that you will receive when the dive is on cooldown. This includes -5 m/s physical speed, -5 mana regeneration, -5 Debuff in Power, Durability , Control, Sensory and you will only be able to access intermediate or below spells.
[break][break]
In addition to the above abilities, they will find that their spells will have a number of boons and weaknesses to them.
[break][break]
Boons:[break]
- Once every second round the mage may heal naturally one rank below their character rank free of charge, this increases to twice per round at grand.[break]
- Able to redirect incoming attacks if the owner's control is +10 than the opposing mage's power stat, lowering to only needing +5 at grand rank, this is only applied if your spell is of equal rank or higher than the opposed one. This can only occur once every three posts.
[break][break]
Weaknesses:[break]
- Unless within a dual specialized spell knock-back will automatically be attached to attack creation spells[break]
- Spells cost 20% additional mana from the natural base amount of mana
The owner must spin the staff once clockwise and have it stop in the position it started to activate this ability. Around the intended target, a semi-translucent multicoloured wave of cosmic energy can be seen engulfing them. This energy not only warms the one engulfed by it but also heals them for Senior rank damage, at most, If applied for two posts, can regrow digits A.K.A Fingers and if applied for 4 posts can regrow limbs and minor/smaller non-vital organs.. Due to the nature of healing magic, this spell will also actively attempt to cleanse negative effects such as debuffs, hexes, curses, poisons, toxins etc. as per the clashing rules. With the use of the ammo rules however additional waves can be created.
The owner must spin the staff once anti-clockwise and have it stop in the position it started to activate this ability. The brightness and heat coming from the staff becomes far more intense. Thrusting the staff forward as if the intent is to stab someone creates an intricate seal almost looking like the same aurora that is at the top of the staff, from within it comes an almost molten rock due to the fire surrounding it. Moving the staff forward will send the comet in the same general direction if the comet misses but gets near it will do first-degree burns but if it does direct contact it will not only do Intermediate rank damage but also minor second-degree burns. Due to the nature of the staff, a knockback will happen which is 5m +2m for every 10 power the owner has. With the use of the ammo rules, additional seals and comets can be created.
Mana Cost:33 Initial Cost ¦ 36 Recharge Cost[break]
Range & Speed:80m ¦40 m/s[break]
Stats Affected: +6 Power[break]
Description:[break]
The owner must half spin the staff and touch the ground with the tip around the owner is created a simple circle one meter around them that resembles the one on the staff. Rising from the circle comes an aurora, someone may think that this is almost like a shield but that is far from the case, as an ice spike seems to come from it. Moving the staff to be the right way up and moving the hand holding the staff forward will launch the shard in the same general direction, if a shard manages to hit an opponent not only would it do senior rank damage but give frostbite to the area it struck. Additionally, while within the circle the owner will be healed for a Senior rank damage, at most, If applied for two posts, can regrow digits A.K.A Fingers and if applied for 4 posts can regrow limbs and minor/smaller non-vital organs, this spell will also actively attempt to cleanse negative effects such as debuffs, hexes, curses, poisons, toxins etc as per the clashing rules. With the use of ammo rules, additional circles can be made that allow others to not only gain benefits from the healing but allow the owner to be able to shoot the extra shards from those locations.
The User of Angel's breath will receive the applied perk Healing specialist[break]
Appearance & Lore:[break]
A Hair pin with a long gold pin having a tassel of white blue and gold embellishments hanging on one end. A Very special pin made for Amaya from her cousin Hania upon returning with a new found understanding and growth towards a much brighter future upon her 18th birthday.
Upon raising her hand running her index and middle finger of her right hand along the pin from her hair to the end of the tassel. the tassel will activate the spell. A light pink glow forms from the Tassel while speak the name of the target. The glow will form a small ping ball size orb flying to the target, enveloping them in its gentle pink light. Additional names are needed to create more via Ammo rules ( 30 control per = 1). The spell will heal for intermediate damage as well as taking three posts, can regrow small digits such as fingers as well as having an active cleanse of any debuffs, poisons, hexes, curses, venoms per the clashing rules. In addition to the healing the light will grace the target with a refreshing +6 stamina plus an additional +5 mana to targets mana pool (Via Healing specialist Perk).[break]
[attr="class","tamaflowersscroll"] The doll-like mage stood her ground, she noticed that the void offensive transformation hadn't done anything to her shield and knew it wouldn't harm the hovering pair so didn't see the need to use a second spell to protect them. The attacks from the group had been done and believed the mana beasts had gotten weaker as she felt her own magic growing weaker. It didn't matter she was strong enough without the boost, this was proven soon enough as the mana beasts attacked them. She heard a yelp and then a howl, looking she saw one of the wolves had taken a fatal wound. Wolves were pack creatures with a mob mentality, she knew it would mean they would see the ones who harmed them and theirs as immediate threats and would do their best to take them down. This was proven as they sent vine whips towards the flying duo. [break][break] Before she could say anything the other two kinds of mana beasts attacked those on the ground making the lilies close around them. She saw the damage on the petals but observed as they began to heal quickly. She knew it was all magical but still looked at it as nature being such a wonderful thing. She looked at her captain and nodded "They certainly are attempting to see our abilities right away." she said thoughtfully. There, of course, was no way for her to know if there was a correlation between the mana beasts and the two daemonesses that were their current opponents but the timing of the irate growl from the daemoness to the rumblings through the earth and rustling of the bushes it was hard not to put such a connection together. Zaven called two more spells forth. Golems. They were used for attack and defence, the wolves on the other hand didn't pay them much mind. [break][break] Hearing Jun thank her she smiled "You're welcome Jun." she saw just how much he had grown from the last time they had seen each other. "Since I'm here I may as well make myself useful." she playfully teased when he thanked her once more but this time was for the shield. She looked around and noticed that between the mana beast's attacks, their own spells and the golems the forest was getting quite badly damaged, it wasn't sitting well with her, still trees could be replanted and grow or if they weren't badly hurt could heal themselves. In honesty, she felt like they had only been in this forest for fifteen minutes and they were already causing mass destruction to the place and if this was a sign of what was to come she doubted there still be a forest at the end. [break][break] Jun activated a second spell, this time, it was like there was a hoard of each of them running through, this wasn't good as her sensory was still very weak. "Jun, you realize we are in sensory white noise right? None of us can see through your illusion." she said just loud enough so that he could hear "Are you able to weave it around Amaya and myself as it'll be harder for us to assist if we don't know where the real people are." she said in the same low tone. He then called another spell, a golem this time to attack against the vines that had been heading in the direction of Amaya and Sol. She couldn't feel or see the rifts of the spell that followed but she did see that they attacked the vines cutting five off before they reached their targets. [break][break] While that was going on Jun's golems were armed with additional spells and sent towards the wolves. She couldn't even imagine how much mana he had just used and continued to use thanks to the offensive transformation that he kept up to prevent the connection to the mana zone. It was then that Sol himself cast another spell bringing forth world tree golems. He had spent the last while on the Yuiee estate with herself, Amaya and Valo so she wasn't at all surprised to see the element but was with how they looked. Elenor and one of the other Delothosin had been granted access to help Sol hone his magic the trio being requested to keep to one section of the estate when training such morbid things as not to disrupt the harmony of the estate as a whole which the agreed to without hesitation. [break][break] These golems took care of two of the vines so that made seven, overall, being removed from the equation but it still left two that were still a threat. The previous golems had formed and were now looking to attack as well, although, it was hard to say if they had enough time to manoeuvre or attack. There was just so much going on at once. Amaya called another spell in the form of a bow which she aimed towards the wolves and let off some ammo. She was concerned that this was just the first wave, for now, she didn't cast another spell there was no real need for her to do so. "Jun, are you alright? You used quite a bit of mana." she knew that she had prepared things to help with mana regen and such and that her magic and even Amaya's magic could help with regen but it didn't stop her from being concerned.
Combat Summary
POW[break] 0
DUR[break] 220
Sen[break] 34
Sta[break] 220
CON[break] 240
MANA SKIN[break] Archmage + Grand
health [break] Archmage
mana regen[break] 70 ic | 85 ooc
mana pool[break] 655/655
[attr="class","tamaflowersscroll2"] TL;DR[break][break] Current Outfit:[break]
Hinota brings her hand together as if holding a lily, within her hands, a closed pale blue-white lily seems to appear an additional lily appears for every 75 control she has as per the ammo rules. Quickly she moves the lily slightly away from her whispering the allies name(s) she wants to use this spell on as she does so. The lily seems to blossom and so open the more it moves away from Hinota before it seemingly bursts and the petals fall to the ground. As this happens an opened lily appears beneath those she spoke the name of. When the lily does appear it will be completely open, the one within it will smell the light scent of spearmint coming from the flower itself. With control when she notices an incoming spell the flower will close allowing it to attempt to protect the one cocooned inside it. At this point, the lily will follow clashing rules as normal and is able to defend up to archmage damage and will even repair itself at the end of each round if damaged thanks to its self-repairing ability (max 3 rounds). In addition to being a defensive spell the entire time this spell is active it is healing the one standing inside it for Grand damage while also actively attempting to cleanse them of any poisons, venoms, debuffs, curses or hexes using the clashing rules for cleansing and is able to help them regen 20 mana each round although even if she used the spell on herself she would not gain the benefit of the mana regen. This spell can also close decently bad wounds and lost limbs in a single round, regrow smaller non-vital organs in two rounds, regrow limbs and organs in three rounds and can even revive people in two rounds.
Rank & Element: Junior ¦ Fire[break] Class & Type: Relic ¦ Accessory (Ring)[break] Magic Specializations: Sensory ¦ Healing[break] Appearance & Lore:[break] A set of delicate and elegant silver rings with three small round cubic zirconia in the top band and a marquise cut sapphire on the bottom. [break][break]
Kikka is a town known to be the defensive foot-hold for the Clover Kingdom, it is the town that sits in the grey area of what could be considered the noble region and the common region. It is due to this that there is a diverse range of people and backgrounds that called this place home. [break][break] A young fire mage found himself getting into trouble when he decided to steal some vegetables from a garden of jewellers. The mother of the family was the one that caught him and even told the boy and his mother that they just needed to ask due to them having more than enough. It was the beginning of a new bond between the family and the fire mage. [break][break] Over time the boy grew and where he was wanting to learn the next flashy fire move from the former purple orca. She would tell him that he needed to learn how to walk before he tried to run or those he cared about would get burned by those same flames that treasured so much. Of course, being young he didn't understand what she was getting at. [break][break] The woman's husband attempted to teach the street smart and somewhat rough male his craft. He, of course, got bored real quickly because crafting jewellery was a slow process that often was very detail orientated. Still, the man tried. On the day the fire mage was scheduled to leave Kikka for the exams the man called the young mage into his workshop. [break][break] He was just finishing up a double ring set and told him to put every wish and promise he could into a single flame and release it onto the ring. Somewhat sceptical the fire mage did what he was asked and thought it was for some sort of trinket for the woman that had helped him grow. The man placed the ring into a box and handed it to the budding mage. [break][break] "Valo, we see you as our son and we are proud to see the man you've grown into. You've helped create something that is unique and special, keep it with you and give it to someone that you believe deserves what you put into it." [break][break] The now young man gave bravado with his normal attitude but took the ring. He held onto it for three years until something terrible happened. The family that he had loved so much was taken from him. The one that had seen him at his most vulnerable and had helped him through the grief was a young woman. A woman who themselves couldn't fight due to their beliefs. [break][break] He remembered the ring from all those years ago and offered it to her, telling her if she was ever in danger just to call him and he'd come running.
[break][break] User gains the following while using Forever Promised[break] - Divine Rite[break] - Mana Conservationalist[break] [break][break] Name of Ability: True Path[break]
Type & Uses: Trigger ¦ 4 uses[break] Rank & Specialization: Junior ¦ Healing[break] Mana Cost: 6 per trigger ¦ 15 Recharge[break] Range & Speed: 25m ¦ 10 m/s[break] Stats Affected: +2 Control (wearer only)[break] Description:[break] Turning the top ring to the left once is how to activate the trigger to this ability. From the ring, a blue flame seems to emerge and move around the wearer giving the feeling of warmth and being hugged. The flames eventually dissipate and leave the person being healed with almost metallic blue flaming intertwining symbols going around their body. The flames are intricate and delicate so they could easily be mistaken as tasteful jewellery. Speaking the name of another while twisting the ring will give them the benefits of the healing. With the use of the ammo rules, additional people can be healed per trigger. This ability heals for junior rank damage, this ability will also actively attempt to cleanse those being healed by it from any debuffs, poisons, hexes, curses, venoms as per the clashing rules.
Type & Uses: Flow ¦ 3 uses ¦ 2 cooldown[break] Rank & Specialization: Junior ¦ Sensory ¦ Communication[break] Mana Cost: 6 ¦ 3[break] Range & Speed: Within Same Sub-Board (Board if no sub-board) ¦ 10m/s[break] Stats Affected: n/a[break] Description:[break] Turning the bottom ring to the right is how this ability is activated. From the ring springs, a book made with a blue flame cover but upon opening it the flames are an orangy-red as normal. Speaking the name of the person that the wielder wants to speak from creates their name at the front of the book in orangy-red flames. When a connection is made an identical book is created in front of that person with the casters name so they know who is contacting them. As those communicating speak the pages start to fill in with blue flaming text as if being written, this is so facts can be looked over at a later point while the spell is active. As this is only junior currently only one person may be contacted at a time. If used for reinforcements the person being asked must wait 2 rounds after the initial contact has been made before they can enter, as this ability grows stronger it will allow for contacting people in other areas, if contacting people in other areas and requesting aid they must wait 4 rounds after the initial contact has been made before they can enter.
[break][break] Rank &Element: Junior ¦ Flower[break] Class & Type: Magic ¦ Trinket[break] Magic Specializations: Supplementry Construct[break] Appearance & Lore:[break] A delicate looking silver key with butterfly wings at the top embedded with three sky blue crystals, there is a chain on the length of the bar that has a blue rose at the end. It is said those with this key will be blessed by the forest. [break][break] Abilities:[break]
Name of the Ability: On Wings of Butterflies[break] Type & Uses: Flow ¦ 3 uses ¦ 2 overheated[break] Rank & Specialization] Junior ¦ Supplementry construct[break] Mana Cost: 8 ¦ 4[break] Range &[break] Speed: 25m ¦ 10m/s[break] Stats Affected: Not Applicable[break] Description:[break] Turning the key to the left activates the ability attached to the key. The holder can either create a single large butterfly that looks like it has been made out of the petals of a bluebell or can make a set of butterfly wings made out of the petals of bluebells. It doesn't matter which is decided it only allows for two people to be transported at any one time at 10 m/s. This item can be upgraded by finding a mage holding the matching element.
A warm gift for Hinota Yuiee. After spending a few weeks away from the flower mage, Valo had crafted a beautiful bracelet as a gift for her. To show her that he cares about her, and he plans to do better by her. He never wants to spend weeks away from her again. And as a symbol for his commitment, he got Warmth's Embrace made for her.[break][break]
It is a beautiful red and gold bracelet with shiny clear and red diamonds circled throughout. With graceful elegant carvings of flowers sculpted on the bracelet itself.[break][break]
The bracelet is always warm but never to hot for comfort[break][break]
[break][break] While wearing Warmth's Embrace the wielder also has access to the perk Full Blitz. [break][break] Name of the Ability 熱波 Neppa (Heat Wave)[break]
Type & Uses: Trigger | 6 uses[break] Rank & Specialization: Senior | Physical Reinforcement | Transformation[break] Mana Cost: 24 per trigger ¦ 45 recharge[break] Range & Speed: 40 m | Self[break] Stats Affected: + 20 Speed[break] Description: [break][break] Neppa is a temperature controlling spell, that allows the weilder to increase the temperature in a 40 meter radius. It has no offensive or defensive uses. But it will negate debuffs from dungeons or missions alike that originate from colder temperature. The user simply has to pour some of their mana into the bracelet in order to activate it, and a small flower made of blue flames will hover right on top of the bracelet. The second function of this spell is the heat emitted in the air increases the user's speed drastically, for faster velocity throughout the area radius.
[break] Unknown to the group it was more than just the two demonesses that had been taunting them until recently that were watching with interest. Their siblings were observing, attempting to gain insight into their future opponents, of course, there were some who they knew about when it came to elements and fighting styles, of course, these people could have changed or learned new tricks but they doubted it. Just like their own kind, they found that some mortals were stuck in their ways and a few of them within the group fell into that category for one reason or another. There were those in the group that they knew nothing about such as Jin and Amaya. They had joined either that very day or within the last few months but somehow managed to evade the daemons getting valuable information on them. Due to this, the group would gain the same feeling they did while outside the forest earlier. [break][break] Zaven moved to the lowest branches of the trees seeing what was about to happen to Amaya and Sol he summoned two different types of golems. He sent Talos to attempt to shield the pair suspended in the air while attempting to attack the twisted spirits, however, it was doing nothing more than flailing around as there was none within range, although it did hit a wolf and killed it. Typhon moved forward aiming for what was believed to be the strongest and hit a forest guardian, although it didn't drop dead right away it was seriously injured, it did slump down soon afterwards thanks to Jin's transformation spell still being active. It wouldn't be that enemy that would have been harmed but anyone including allies that were on the ground, thanks to Hinota's shield still being in place it mitigated the damage done to Jin and herself while still harming who it needed to. [break][break] Jin himself began to cast additional spells the first was an illusion, this created additional versions of himself and the others in the group. It seemed to confuse the wolves which was clear by how they moved growling at the many clones not knowing which was the real, the other two didn't seem as affected as they continued forward towards the originals. The thing that seemed to slip Jin's mind was that even those within his team couldn't see past his illusion even if they had the required sensory due to the sensory white noise that had been created from an unknown source and so the support mages had their hands tied being unable to offer any more aid as Jin hadn't weaved the illusion around them so they could see the truth of the area. Something that the floral mage had quietly brought up with him, it was something that could be forgotten in the heat of battle. [break][break] The next spell cast his own golem spell these golems which looked humanoid and if it wasn't for their skin colour and the fact they were hovering off the ground they could have seriously passed as eccentric humans. These Golems for now done nothing, but, it could be that they were meant for more for defence than offence. The next thing that seemed to turn up was five red rifts, due to the sensory white noise no one would have been able to feel them coming until they showed up. They successfully took out five of the vines heading the way of Amaya and Sol but they were still in danger, of the doll-like mage was starting concerned due to how many spells the white-haired mercenary used his golems and connected a spell to them. This spell they aimed directly towards the wolves. [break][break] The rifts hit the unsuspecting wolves and didn't just knock them back, but the part of the body they hit had been seemingly completely removed, with all of that the wolf threat had been removed completely. They had let out a death howl letting other mana beasts of the area know of a threat, potentially bringing more enemies to their location. The doll-like mage finally spoke up asking if Jun was okay as he had used several powerful spells. While this was all going on however Sol seemed to scold himself for not realizing that the enemy could have been stronger than his golems and that he would need stronger golems to help him with the trial at hand. It was only then would he realize that there were still restraints coming his and Amaya's way that could and would cause issues if they weren't dealt with in a timely manner. [break][break] Between Zaven and Jun, however, they managed to wipe out the last three wolves and so just as Sol summoned more golems and had them attack he would find that that particular threat was now completely gone. Amaya herself was ready to attack the wolves but would find herself with the same issue. They had sent out their spells but their targets had already been killed and were hitting no more than the carcasses of animals. The issue was none of the other enemies had been attacked either because they were out of range or due to the fact that the focus had been entirely on the wolves. The forest guardian's all started to glow, this was a very bad sign indeed, the twisted spirits made their way slowly to be in front of them as if attempting to protect them. As they moved spores started to fill the area which would slow those in the area while hurting them. [break][break] "It would seem as if you are having some difficulty with these enemies, even with them being disconnected from their element. Would you like some aid?" It was a male's voice, it was soft-spoken but almost seemed as if it came from right behind each individual as if he was standing right behind them. The voice didn't seem threatening in any way, in fact, it was very respectful. The twisted spirits would have put themselves between the group and the forest guardians in this short time and seemed to be unharmed. [break][break]
[attr="class","header2"]GM Notes
[break][break] The second round of combat has come to an end. The wolves were taken down without mercy, although, there had been a few mistakes on some people's sides forgetting about the sensory white noise, intended targets were out of melee range of golems or attacking enemies that already had the potential to be taken out by another member of the group. The group have managed to take out the wolves, that being said, they let out a death howl so there is the possibility of reinforcements turning up soon. Two of the three types of mana beasts seem to be as strong as ever, one is currently collecting light while the other is protecting the first. The guardians have let out harmful debuffing spores slowing everyone by 10 m/s in speed and dealing senior-rank damage to anyone not in a shield, this time the shields show no sign of being harmed. This would also go for golems meaning the one that Amaya and Sol are flying on has been harmed beyond repair and they have fallen to the ground. [break][break] Because of the illusion showing them how they were, this would alert the mana beasts where the real ones are of Amaya and Sol. To make things even more complex, the voice of a man has been heard. He has taken note that they are struggling and has offered his aid if they so wish it. So, what are the group going to do? Are they going to stay and fight knowing there's a risk of reinforcement? Are they going to flee before they find out what the spirits are doing and the potential of reinforcements coming? Are they going to accept the aid of the unknown samaritan? [break][break] Thorn Wolves x4
[break][break] Health: Arch + GND[break] Mana Skin: GND + Int[break] DMG: GND[break] Current Status: All have taken int damage to their mana skin leaving them with SR + Int mana skin and full health
[break][break] Health: GND + int[break] Mana Skin: GND[break] DMG: SR[break] Currant Status: They've all lost int health leaving them with grand health
Post by Jin Zhongli on Jun 28, 2023 21:43:32 GMT -5
Jin Zhongli
That should do it...
Were Jin's thoughts, it was clear his last few spells and moves could be seen as an overextension. He used a quite a few powerful spells one after another causing some considerable damage and effects on the field and the enemies. But he had a reason for this, usually Jin is not one to overexert himself especially when others are watching him. He has always practiced a discreet and less is more kind of mindset depending on the battle. His own thoughts were interrupted when Hinota's comments had reached his ear, in his own planning he did fail to consider that Hinota and others may not have the sensory to see through his illusion.
With a swipe of his arm he ended his illusion spell, as it had served it's purpose. "Apologies I was too focused on wanting to gauge the enemies abilities and forgot to consider the team. It won't happen again." Jin said to the others and he meant it as well. This entire area made it difficult to use certain abilities and illusions were one of them. It can never be to easy.
Hinota then seemed considered about how much mana Jin was using, which he had to admit was quite a bit. But he didn't use all this mana carelessly, truth be told he was fine. One of Jin's weaknesses was the fact that he didn't have a high amount of mana reserves. His was pretty normal for a mage of his caliber. But what he did have was a pretty fast mana recovery. He also researched a technique that could triple his mana recovery instantly. If he did this it would bring him back to a nearly full amount of mana. He also had the option of eating one of Hinota's super foods but decided to use either of these options. Because he knew he was being watched, he never forgot that. His overuse of spells and his mana spending was done for a reason. To give the Daemons a false sense of security, to make it seem as if he was showing his entire hand when in reality he was nowhere near close. Jin had a plethora of spells, and abilities he had yet to use. A powerful relic at his disposal, and an entirely different platinum element that he hadn't even hinted at. Right now the Daemons knew he had the void element and he was capable of using some pretty strong spells, that was to be expected. But they didn't know his true cards, that he intended to remain hidden for the ideal moment.
"Your right I have used a bit to much mana. I'll scale back a bit. I appreciate the concern." He replied to Hinota, he wanted to fill her in on his thought process but if he did it would ruin the entirety of it. So that had to be his response to her at least for now. If there was an opportunity to fill her and the rest of the team in later, he would. But he couldn't risk that now.
Now that wolves were taken care of, Sol and Amaya were free of being trapped by the vines his next focus was the Forest Guardians. Getting rid of them would allow the entire team to focus on the Twisted Spirits of the Forests which were probably the tankiest of them all. Before Jin would make his next move, a voice would enter his ear as if it was right behind him. Asking them if they needed any assistance, Jin took just a moment before responding. "Yes we would like some aid, if you don't mind actually." Jin said back. He was confident they could deal with the enemies but any additional assistance would definitely be helpful. Now was the matter of was this voice trustworthy. But Jin didn't think this was a trap or a trick, the Daemons presence was not welcome in this forest.
They were disrupting the mana and the environment, probably corrupting it as well. The beings that called this place home, couldn't be happy with the Daemons invading their home. Meaning there had to be beings willing to fight back, it was a risk but perhaps this voice was one of them. At least he hoped.
STATISTICS
POW: 135 DUR: 008 SEN: 090 STA: 052 CON: 167
SPEED: 29 m/s STRENGHT: Intermediate HEALTH: Grand + Senior MANA SKIN: Archmage + Grand MANA POOL: 65 / 219 MANA REGEN: 35 IC / 55 OOC
Name of Spell: Astaroth Elemental Type: Void Rank & Spell Type: Senior | Transformation (Transmutation) | Attack Creation Range & Speed: 50 m/s | 40 M AOE Mana Cost: 30 | 15 Stats Effected: + 9 Power
Applicable Perks: Elemental Oddity: Cosmic
BATTLE KNIGHT SPOILER: Click to show
Description: Astaroth is transmutation spell, activated by simply clapping his hands together Jin creates a void rift that at first looks like black circle with purple stars around it forming under his feet. But it quickly expands across a 40 meter area and takes the shape of black and purple interstellar clouds constantly shifting and moving area. Literally transforming the ground beneath him into a designated space in the cosmos. Anyone standing in the area will receive intermediate damage for every post they remain within it, the type of damage is a sharp burning feeling similar to chemical burns. But this spells functions do not end there Astaroth is a two part spell. While the transmutation of the ground happens below, up above the target Jin can create another void that resembles a ring that circles around a planet. When he wishes that ring releases a powerful force of void energy coming down over the entire 40 meter area causing senior ranked damage. Astaroth can appear in an instant like manner due to the nature of void magic. The rifts does take the time to form at a position based on the distance of the caster and the speed of a spell of the same rank. If he wishes Jin is able to create a invisible marker within the same range of the spell, allowing him to use the spell at a later time. When used the marker will vanish and need to be recast. The marker takes the shape of a blue star, no bigger than a human sized hand. With the use of ammo rules additional rifts can be created, but with more rifts he can create the smaller the rift are so for 1 it would be 40m, 2 would be 20m each, 3 would be 13.3m each etc
Name of Spell: Valefar 'Sorcerers of the Void' Spell Element: Void Spell Rank: Grand Mana Cost: 50 | 25 Type of Golem: Predator Applicable Perks: Armament Description:
SPOILER: Click to show
The Valefar golem is a predator type that Jin has constructed to assist him in direct battle. Their design is similar to that of a dark mage of sorts hence their full name. The Valefar have grey skin and white long hair, their armor is a dark blue almost black. Their height only comes in at about 6 feet tall in order to make use of them indoors. The purpose of the Valefar is assistance in direct battle, and for that they were designed to be fast and strong. Each of their own physical attacks are actually very powerful, being made from the void each of their attacks can theoretically erase things from existence. The golems are capable of dealing grand rank damage per post. Because of the uniqueness of the void element the Valefar actually can be called from within a void rift, Jin creates this rift by connecting all five fingers and then turning his right hand over his left hand. Because of their size they aren't really great for transportion purposes at must being able to carry two people and they are able to fly through the air. Regarding the ammo rules only two can be made at a time. This spell can cause blindness following the blinding rules, because of they are tied to the element of void which is dark in theme and color.
Type Power Durability Sensory Range Speed Health Predator 155 75 140 150 M 36 m/s Gr + Jr
NOTES
WORD COUNT: 717 /font] TOTAL WC: 6,537 /font] TAG(S):
Jin ended his illusion spell, but kept his golems and transformation spell active.
Post by Sol Delothosin✾ on Jun 29, 2023 5:24:46 GMT -5
[attr="class","julienglass2image"] [break]
Measure twice[break] cut once
[break]
POW
119
DUR
44
SEN
12
STA
125
CON
150
[break]
MANA SKIN
Archmage+Rnd
HEALTH
Archmage
MANA REGEN
20 ic // [break] 40ooc
MANA POOL
405/405
[break]
WORDS 417
TOTAL WORDS 5966
[break]
[attr="class","julienglass2scroll"] Sol saw that his attempt to wipe out the remaining wolves had a bit of a roadblock as the others in the group had wiped them out already however before the last wolf had fallen it suddenly reared its head and let out a piercing howl which instantly made the albinos hair stand on end due to the implication it had.”crap I think we need to worry about backup if that was any indication!” he called out to the others, however the problem was that the guardians were now releasing a wave of spores that struck both his golems and the others, his golems held up alright though it was clear they were damaged by it but then it hit him Amaya and the other golem and that when things became tricky as the doombringer couldn't take the damage it had taken and dispersed causing both of the mages to start plummeting to the ground.”Shit!” Sol cursed as not only did he feel the sting of the spores on his mana skin but he could feel them bogging him down, [break][break] thankfully his mana skin was even tougher then it was back when he had first been picked and It would take much more then a lowly spore attack to break it but the mantis didn't want to push his luck he knew that if he strained it too much it would break and leave him in very dire straits. While his mana skin could take a hit it didn't help that they hit the ground and Sol felt the effect of Jins spell hit his mana skin as well and he hissed at the feeling, Sol quickly had his golem lunge off the tree and grabbed Sol and Amaya before putting them up into a nearby tree before Sol commanded his golems both to attack the guardians and their mouths opened up revealing razor sharp teeth before they latched onto them and ripped into their flesh with their fangs before they would jump off and start moving in the trees again to avoid another attack,if they golems managed to hit them Sol would feel his mana regenerating and at the sound of Jin agreeing to help that the mysterious voice said Sol felt a vein on his forehead throb.” Jun it could be a trick” he said his tone showing disapproval but as he saw the other two monsters charging something he grimaced a bit."we might need that help though sad to say" he admitted [break][break]
[break]
COMBAT SUMMARY
[BREAK]
[attr="class","julienglass2scroll2"] MANA: [break][break] TL;DR Sol has taken senior plus intermediate damage
dire nobles have taken senior damage
[break][break] SPELLS:
Name of Spell:Dire Noble Spell Element: World Tree Spell Rank: Grand Mana Cost:50/25 Type of Golem: Predator Applicable Perks: Puppet Master, Light Footed Golem, Elemental Oddity, Odd Magic Description: Sol will raise his left hand into the air and snap his fingers loudly to trigger this spell, once he has done that a tree will erupt and grow behind him with dark black wood and dripping blood and having bones near its base and its leaves are blood red as well, from this tree will drop a thin figure that stands at almost 9 feet tall or around 3 meters, its legs are thin and have two sharp prongs for feet and its arms are the same way being thin with a normal set of 5 clawed fingers that can rend flesh and bone with the barest hint of power , around its body is what almost looks like a cloak is actually leaves with the outside being black like dried blood and the inside being vibrant red the color of fresh blood, the golems head comes to two curved horns almost resembling those of a daemon and its face is covered in what appears to be bone with two red eyes that glow ominously and while hidden the creature does have a mouth an jagged line at the bottom of the bone like mask is able to open revealing three sets of vicious fangs capable of taking a bite clean out of most targets, what makes the golem so formidable is how fast it can move and with its dark colors it can be very hard to keep a bead on it, The beast hits for Grand damage capped on an enemy per turn and upon hitting a target will drain 10 mana from the person and give it to the caster due to world tree rules, this golem can carry 5 people at 40 meters per second, using the ammo rules for every 75 control Sol can create another golem capping at 2
Type Power Durability Sensory Range Speed Health Predator 155 +5 75 +5 140+5 150 m 36 m/s +5 Grand + Junior [break][break] ITEMS:
[break][break] Rank & Element: Junior ¦ Shadow[break] Class & Type: Relic ¦ Weapon (Sword)[break] Magic Specializations: Attack Creation ¦ Sensory[break] Appearance & Lore:[break]
[break][break] An ornate katana with a twenty-four-inch (60 cm) blade. the sheath is made of what seems to be made of marble which has been carefully carved into and engraved with what looks like ruby, the base of the sheath has a gold kojiri. Just above the midway point, there seems to be a piece of onyx that has been set around the sheath, the top and bottom of the onyx seems to have the same white marble though it has been fashioned to look almost like fur or feathers. Connected to the onyx there seems to be additional ruby fastenings with ruby chains connecting one part to the next, near the top there is a ruby set in gold that leads off to three carmine red tassels. The handguard seems to be made out of gold leading into the hilt a hilt that is just under half the size of the blade that covered in lackered red marble before being surrounded in black ribbon with gold helm and small ruby beads at each crossing pattern of the ribbon. [break][break] The corrupting shadow was made using an unknown method outside of a certain noble family within Clover. This family has been shunned by many other noble houses because of their appearances and they macabre magic that they are born with so choose to remain in the forsaken region instead of the noble. Not a lot is known about this secretive family, it's hierarchy or its family mechanics and they aim to keep it that way, it allows them to continue doing what they are without too many questions being asked. One thing people will notice of this family is that when they pass their trial of adulthood they start wielding a weapon of some sort and how the dynamics of the family will change to that person. [break][break] Abilities: [break][break]
Type & Uses: Trigger ¦ 4 uses[break] Rank & Specialization: Junior ¦ Attack Creation ¦ Sensory ¦ Homing[break] Mana Cost: 8 per trigger ¦ 15 recharge[break] Range & Speed: 25m ¦ 10 m/s[break] Stats Affected: +4 Power (self)[break] Description:[break] The blade itself gets covered in what can only be described as flames made of shadow, swiping the blade towards the enemy releases a two meter wide shadow arc, the arc would only be around one centimeter tall until it neared something were it would become three meters tall and almost forming a disk making it harder to dodge. When deaing damage the attack deals Junior rank damage. With the use of ammo rules additional shadow arcs can be created per trigger in addition to this with the use of the homing rules the shadow arc is able to follow a designated target.
[break][break] Name of ability Unity Spiral[break]
Type & Uses:Flow ¦ 3 turns ¦ 2 Overheat[break] Rank & Specialization: Junior ¦ Attack Creation ¦ Sensory ¦ Homing[break] Mana Cost: 8 ¦ 4[break] Range & Speed: 25m ¦ 10 m/s[break] Stats Affected: +4 control (self)[break] Description:[break] Pointing the blade straight forward quickly is the way that this ability activates. The moment that it is a dual spiral around one meter long by half a meter wide flies free towards its intended target. The spirals deal junior rank damage when they hit a target. With the use of ammo rules, additional spirals can be made per round in addition to this with the use of the homing rules the shadow arc is able to follow a designated target.
[break][break] Name of ability Unholy Eclipse[break]
Type & Uses: Flow ¦ 3 turns ¦ 2 Overheat[break] Rank & Specialization: Junior ¦ Attack Creation ¦ Sensory[break] Mana Cost: 8 ¦ 4[break] Range & Speed: 10m aoe ¦ 10 m/s[break] Stats Affected: n/a[break] Description:[break] Moving their hand up the blade turning it from it's silver and red colour to being pure darkened shadow, flicking the blade makes the shadow leave the blade and start to creep to the max range it can go to dealing junior rank damage to everyone within the range of the spell, with the use of ammo rules the wielder can avoid allies if they so wish.
[attr="class","amascroll"] Amaya watched the fight ensue around her. It seemed she miscalculated how strong the remaining wolves would be as she watched her arrows hit nothing as the others took out the wolves instead. it was then she took note of the much larger manabeasts releasing a spore like attack into the area. She winced tensing up feeling the sting of the spore against her own mana skin and noted sol having the same issue. She focused her mind away from the sting noticing a sudden heaviness felt upon her as well as seem the doom bringer they were on could not withstand the attack, causing herself and sol to plummet towards the transformed ground.
[break] [break] The girl never thought she would have ever need to practice plummeting to the ground to properly landing or handling falls, cause why would she? such things made one seem like they are a little nutty and it wasn't fit for a lady to constantly attempt hurting herself in drills. Not just that but at one point in her life, she had someone that always caught her if she did manage to fall. She had to focus her mind allowing it to scan for a spell that could be of use during her fall. She curled up tightly upon her colliding with the ground letting out a yelp of slight surprise if the damage she felt from the transformation spell. She was about to uncurl till she felt two hands grab ahold of herself and sol pulling them back up to a near by tree. She felt herself put on a branch.
[break] [break] Her mind caught up as she lifted a sleeve covered hand to infront of her mouth before whispering Angelic Blessing, Amaya, Sol. She was happy her two magics were so similar in appearance and feeling. Sure her angelic could only heal and buff but her light was just as bright and more meant for attacking when she needed to, making it a bit easier to hide when she was healing and when she was attacking. Both elements were in harmony with each other. She had just wished her mind and heart were within the same harmony sometimes. She watched two tennis balls of white light form infront of her. One of the balls floated around her as she felt the effects of the spell heal most of the damage she suffered. She could feel the sting of the spores and transformation spell leave her body from the healing spell granting grand healing as well as fighting any additional affects from the spores and transformation spell she didn't know. The other floated around Sol to grant him grand healing as well. She wasn't happy with the plummeting but this was a battlefield, she didn't have much control over anything other then her own actions. She would deal with them as they came as now was not the time to cause more trouble when they had enemies still to fight.
[break] [break] She adjusted herself on the branch to get a little more comfortable and bearing on it as she wasn't one for climbing trees, if she was ever in a tree it was because she was picked up or put in it. Climbing wasn't something she preferred nor was she one for how dangerous it was if one slipped or a branch cracked.
[break] [break] Hearing the voice suddenly behind her, she looked over her shoulder with a jump, seeing no one there. It wasn't a threatening one, it sounded respectful and willing to assist. She knew they shouldn't trust the voice as it could be a daemon they didn't know. However it could be an ally within the forest that wanted to help them remove the daemons from this forest. She debated in her mind for a second " Any help you can give us would be appreciated." She spoke gently hearing Sol confirm the same regardless along with Jun. She wasn't sure what was awaiting or what was going to happen by accepting the help but this was something she wasn't use to nor did she want to show all her tricks off the bat to the unknown daemons that were making them fight these beasts. [break] [break]
[attr="class","amastats"]
Combat Summary
POW9
DUR0
STA122
SEN120
CON130
SPEED[break] 30 m/s
STRENGTH[break]1/2 Junior
MANA SKIN[break] archmage
HEALTH[break] archmage
MANA POOL[break] 300/360
MANA REGEN[break] 35 IC |40 OC
[attr="class","amascroll2"]
TLDR:Took Senior + Intermediate damage[break] Used Angelic blessing to heal herself and sol for grand[break] math for meh: [break]
Description: By speaking the name of the spell will activate the spell. A ball of Light forms before shifting into a tennis ball of white light. By speaking the names of her targets will cause the ball of light to fly to its intended targets. By using the ammo rules allows the ball of light to split off from the original target to heal additional allies, while these balls of light are dancing around her allies it will continue to heal them over time while attempting to remove any hexes, curses, poisons, venoms via the appropriate clashing rules and heals for Senior damage. until fully healed or she ends the spell. This spell is able to regrow things like fingers in two rounds while re-growing full limbs takes double the time. It is also able to restore +20 mana to anyone who is healed by the spell. Due to the nature of the magic, She can resurrect a target taking up to 3 posts.
Aoiveae Isro is a one point Seven meter-long staff made of an unusual pale blue metal of unknown origin, with a unique ornate top making it seem almost spear-like, it is not until the owner channels mana through the staff that its true majestic form is seen. Inside of the staff, the bluish metal seems to become almost transparent and magical energy can be seen going up it, in fact, the energy is so condensed it's almost like electricity can be seen dancing up the length of the staff. From the top that was once seen as a spear tip, a circle engulfs it and from the sides, a set of wings are seen almost like an aurora.
The true origin and creator of Aoiveae Isro remains unknown, even its history to this day remains quite the mystery though it was discovered several hundred years ago. As it was found in the broken-down ruins of a temple within the Aristaeus’ Basin close to the border of the heart kingdom it is believed that it must have held some ritualistic importance. This relic was originally bought from the black market by a noble with the intention of placing it up for auction, this noble doesn't wish to be named due to the method they gained access to the relic and has every intention of giving the proceeds of the sale to the church anonymously.
[break]
Intermediate Lore:[break]
It is only through meditation and inner peace can the true power within be found. The energy feels different, it is almost like a completely different mana swirls within the weapon, it's weak but fluctuates mirroring the owner's own emotions and turmoil, there is no understanding as to what this could mean but it feels like a breakthrough is very close... although for now very much out of reach. [break] Senior Lore:[break] Inner peace and acceptance has now began to settle in to both the owner of the staff and the staff itself. A mutual understanding has been reached and so the staff itself no longer become cumbersome to it's owner almost changing its size to be perfectly fitting. It is almost as if the staff is alive with its own soul as it clearly didn't want to allow itself to be used by someone it deemed unworthy of its power. [break] Grand Lore:[break] ~Get the relic to Grand to unlock~ [break] Dive Lore:[break] With understanding and introspection the wielder can almost hear the voice within, the past memories of the one who held the staff at the very beginning of its creation. Its true potential finally reveled as the staff once belonging to a spirit user. The first memory seen was the pact that they would never part come what may as they both placed a small portion of their life's mana into the staff. An oath that has held strong even now centuries later.
Rank: Senior[break] Ability Appearance: two streaks of navy blue strands that give off a look of glitter. Her left eyes turns pure white with a glow and a wanning crescent moon in the middle of her forehead[break] Dive Activation:Slowly she spin the staff next to her left side with her left hand while continuing the spin behind her back, to the right side, infront of her then above her head before pulling it down infront with both hands stopping the spinlooks like this.[break] Time of Usage: 3[break] Spell Lock and Spirit Drain:5[break] Mana Cost: 30 | 15[break] Dive Abilities: +10 Control, Senior Rank Speed Buff, +10 Sensory[break][break]
As this is an unusual relic it comes with an equally unusual ability but it comes with a bit of work to unlock. You are required to do a thread of 6,000 words where you come to not only understand the energies within the relic but unlock its hidden secret; that it is capable of a partial spirit dive, and will allow you to have up to three small aesthetic changes while in this form. (The training must be approved like a normal partial dive) You are unable to access this dive ability before the relic reaches senior, the dive will be active for three rounds and it will be five rounds before you would be able to enter it once more, at grand it will allow you to enter the partial dive for four rounds but you will not be able to enter it again for six rounds. You are able to go to the spirit system and choose three abilities you will be able to access while in the partial daemonic dive. As with spirit dive, there are drawbacks that you will receive when the dive is on cooldown. This includes -5 m/s physical speed, -5 mana regeneration, -5 Debuff in Power, Durability , Control, Sensory and you will only be able to access intermediate or below spells. [break][break] In addition to the above abilities, they will find that their spells will have a number of boons and weaknesses to them. [break][break] Boons:[break] - Once every second round the mage may heal naturally one rank below their character rank free of charge, this increases to twice per round at grand.[break] - Able to redirect incoming attacks if the owner's control is +10 than the opposing mage's power stat, lowering to only needing +5 at grand rank, this is only applied if your spell is of equal rank or higher than the opposed one. This can only occur once every three posts. [break][break] Weaknesses:[break] - Unless within a dual specialized spell knock-back will automatically be attached to attack creation spells[break] - Spells cost 20% additional mana from the natural base amount of mana
Name of the Ability Dosig Doalim[break] Type & Uses: Trigger ¦ 5 uses[break] Rank & Specialization: Senior ¦ Healing[break] Mana Cost: 24 Per Trigger ¦ 45 Recharge[break] Range & Speed: 80m ¦ 40 m/s[break] Stats Affected: +6 control[break] Description:[break][break] The owner must spin the staff once clockwise and have it stop in the position it started to activate this ability. Around the intended target, a semi-translucent multicoloured wave of cosmic energy can be seen engulfing them. This energy not only warms the one engulfed by it but also heals them for Senior rank damage, at most, If applied for two posts, can regrow digits A.K.A Fingers and if applied for 4 posts can regrow limbs and minor/smaller non-vital organs.. Due to the nature of healing magic, this spell will also actively attempt to cleanse negative effects such as debuffs, hexes, curses, poisons, toxins etc. as per the clashing rules. With the use of the ammo rules however additional waves can be created.
Name of the Ability Scetel Kodont[break] Type & Uses: Flow ¦ 5 Rounds Active ¦ 4 Rounds Cooldown[break] Rank & Specialization:Senior¦ Attack Creation[break] Mana Cost:23 | 12 [break] Range & Speed:80m ¦ 40 m/s[break] Stats Affected: +6 Power[break] Description:[break] The owner must spin the staff once anti-clockwise and have it stop in the position it started to activate this ability. The brightness and heat coming from the staff becomes far more intense. Thrusting the staff forward as if the intent is to stab someone creates an intricate seal almost looking like the same aurora that is at the top of the staff, from within it comes an almost molten rock due to the fire surrounding it. Moving the staff forward will send the comet in the same general direction if the comet misses but gets near it will do first-degree burns but if it does direct contact it will not only do Intermediate rank damage but also minor second-degree burns. Due to the nature of the staff, a knockback will happen which is 5m +2m for every 10 power the owner has. With the use of the ammo rules, additional seals and comets can be created.
Name of the Ability Lilastea Tobor[break] Type & Uses: Burst ¦ 4 Rounds Active ¦ 4 Uses[break] Rank & Specialization:Senior ¦ Attack Creation ¦ Healing[break] Mana Cost:33 Initial Cost ¦ 36 Recharge Cost[break] Range & Speed:80m ¦40 m/s[break] Stats Affected: +6 Power[break] Description:[break] The owner must half spin the staff and touch the ground with the tip around the owner is created a simple circle one meter around them that resembles the one on the staff. Rising from the circle comes an aurora, someone may think that this is almost like a shield but that is far from the case, as an ice spike seems to come from it. Moving the staff to be the right way up and moving the hand holding the staff forward will launch the shard in the same general direction, if a shard manages to hit an opponent not only would it do senior rank damage but give frostbite to the area it struck. Additionally, while within the circle the owner will be healed for a Senior rank damage, at most, If applied for two posts, can regrow digits A.K.A Fingers and if applied for 4 posts can regrow limbs and minor/smaller non-vital organs, this spell will also actively attempt to cleanse negative effects such as debuffs, hexes, curses, poisons, toxins etc as per the clashing rules. With the use of ammo rules, additional circles can be made that allow others to not only gain benefits from the healing but allow the owner to be able to shoot the extra shards from those locations.
Rank & Element:Intermediate/ Angelic[break] Class & Type:magical (Imbued)/Accessory[break] Magic Specializations:Healing/ Physical reinforcement[break] The User of Angel's breath will receive the applied perk Healing specialist[break] Appearance & Lore:[break] A hair pin with a long gold pin having a tassel of white blue and gold embellishments hanging on one end. A Very special pin made for Amaya from her cousin Hania upon returning with a new found understanding and growth towards a much brighter future upon her 18th birthday. Abilities:[break]
Type & Uses: Trigger: 5 uses[break] Rank & Specialization:Intermediate/Healing/ Physical Reinforcement[break] Mana Cost: 30 per trigger / 60 Recharge[break] Range & Speed: 40 meters, 20 m/s[break] Stats Affected: +4 Control ( Wearer Only) + 6 Stamina (target(s))[break] Description:[break] Upon raising her hand running her index and middle finger of her right hand along the pin from her hair to the end of the tassel. the tassel will activate the spell. A light pink glow forms from the Tassel while speak the name of the target. The glow will form a small ping ball size orb flying to the target, enveloping them in its gentle pink light. Additional names are needed to create more via Ammo rules ( 30 control per = 1). The spell will heal for intermediate damage as well as taking three posts, can regrow small digits such as fingers as well as having an active cleanse of any debuffs, poisons, hexes, curses, venoms per the clashing rules. In addition to the healing the light will grace the target with a refreshing +6 stamina plus an additional +5 mana to targets mana pool (Via Healing specialist Perk).[break]
Post by Zaven Blake✧ on Jun 30, 2023 11:27:55 GMT -5
With the fight having simmered down Zaven sighed as he looked around the vicinity as the last of their foes finally fell or were falling. The scent of blood, a sweet scent of battle, and of course the smell of the forest made his mind wander for a moment as he finally dropped his Golem summoning. A voice was suddenly heard as if the person speaking was literally behind him as the mage was ready to counteract whatever happened or whatever might be coming next. When they were propositioned with help by the somewhat disconcerting voice...well at least to him it was an odd voice and made him tense up once again. it showed to catch them off guard and held them there and it halted their advance. However Jun was the first to speak up as he accepted the help, Sol, then Amaya also followed through and even though the issue seemed to be with how they were trying to go forward and all the distractions.
” Is the offer even real though, it could be a trap…So that would initially mean that I am against it, however…” He looked back at Hinota as he knew he still wanted these mages to make it out of here alive he gave her a look that read as though he was giving up for the time being. ” I will accept that you help, there are no and's, if’s, or but’s…if it is a trap then we will have to reap what we sow. I have underperformed compared to my comrades…there needs to be a change if we are to do this. So what can you help us with?” He spoke with an icy cold tone, his stance was nonconfrontational but he was ready at a moment's notice to try and fight back at whatever this mysterious force was or if there were reinforcements..
WC:278
TWC: 7,901
Last Edit: Jun 30, 2023 15:29:13 GMT -5 by Zaven Blake✧
[attr="class","tamaflowersscroll"] Hinota looked at where she believed Jin to be as he spoke a smile ever present on her lips as she shook her head "Please, think nothing of it, you were caught up in the tides of battle." she said softly as she turned her gaze to him as he dropped his illusion. "It just makes it very hard for me to act if I can't discern where my allies are, my sensory is far from being the strongest but I've been learning about ki..." her cheeks pinked a little "Although... I've yet to fully understand it so I am unable to use it." she said clearly embarrassed about the lack of being able to sense things. Her hand went to the black ring that was on a chain around her neck as she closed her eyes. Junjie wanted her to get rid of it but she found herself unable to for reasons only known to her. [break][break] She sighed and shook her head bringing her hand down, she knew right now everyone was just as blind as she was sensory wise, it didn't make her feel any better if anything, it made this far more difficult for her to navigate as those with strong sensory were hamstrung from the get-go so to speak. She looked at him concerned when he said that he had used a lot of mana so he would scale back and appreciated her concern. "You're welcome, my current spell should aid in recovering your mana quicker than usual." she said her tone warm on the matter, it didn't matter the fact they were in battle she saw no reason to be anything other than her normal tranquil self, after all, if she acted any other way she may make a crucial error that could be fatal. [break][break] She was caught off-guard not only by hearing a crash to the side of her but with the voice behind her making her stop in her tracks for a moment as she tried to gather her thoughts. Her eyes first went to Jin who seemingly answered the voice with little hesitation, she guessed it was some sort of communication spell that the person had to have been using, either that or it was one of the daemonesses up to some sort of trick. Then again, they had offered a secret for a game of hide and seek so she guessed given their attitudes they could be getting frustrated about waiting for the fight to come to an end. She turned her head quickly hearing Sol's swearing as he hit the ground, she couldn't exactly blame him given the height he fell from. "You shouldn't go so high next time." she warned moving over to both him and Amaya. [break][break] She listened to him as he spoke to the white-haired mercenary while calling another golem that picked himself and Amaya. "Are you wanting to fall for a second time Sol?" she'd ask him genuinely, she was wondering if the fall gave him a bad bump on the head. She was starting to wonder if she was going to have to spell out why that was such a bad idea allowing him to think about the situation he had put both Amaya and himself in and decide what he wanted to do before she did anything else as she could heal any damage that they had received thus far with ease. It was then he spoke to Jin about it being potentially a trap, yet, even he accepted the aid that was offered to them. [break][break] "There's a good chance that any tree in the vicinity of this battle is going to be damaged or worse destroyed due to our or the enemy's actions" she lightly scolded "What do you think is going to happen to you both in such a scenario?" she would ask him because from where she was standing at best they were going to dislocate, fracture or break a limb and at worst the tree would make them flatter than a cookie. "Let me do my job and support the team so they don't end up falling from golems or the semi-high branches of trees." she sighed sounding mildly vexed about the situation "And I don't even want to think what those branches or that fall done to your new hanfu Amaya." she said already seeing a few small tares and stains from the last fall. [break][break] She remained quiet on the situation for the moment, to her it was a waste of time to state it could be a trap openly and then accept the help of an unknown source anyway. She watched as Amaya got herself comfortable as she summoned a spell to heal herself and Sol and so knew there was little for her to worry about, she would use another shielding spell if they touched the floor once more but Amaya was ensuring their health and mana skin so it would be a waste of mana for her to do anything for now and so reserved her mana which had barely been touched currently. It was then that even Amaya accepted the unknown person's help. The doll-like mage didn't know what to think about it other than they may all have a death wish as they didn't know to whom they spoke to. [break][break] When she felt familiar eyes on her she turned her gaze to where she felt it from, she already knew that her captain was not exactly happy about the turn of events. She subtly nodded her head as she closed her eyes showing she understood the unspoken order, she was to be ready in case it was indeed a trap. He then spoke to the unknown person offering them aid as he deactivated his own golem spells, she had no idea what he was thinking doing that but then they would have been hurt by the spores so she guessed it made sense in some regard. "Captain, when we return from this mission I wish to challenge you for your position as captain." her voice was as kind-hearted as ever. She didn't know if she would defeat him, he had much more experience but if nothing else would show her flaws and where she needed to work on herself. She didn't give an answer to the voice and for now, would only observe what was to come.
Combat Summary
POW[break] 0
DUR[break] 220
Sen[break] 34
Sta[break] 220
CON[break] 240
MANA SKIN[break] Archmage + Grand
health [break] Archmage
mana regen[break] 70 ic | 85 ooc
mana pool[break] 655/655
[attr="class","tamaflowersscroll2"] TL;DR[break][break] Current Outfit:[break]
Name of Spell: Budding Defenses[break] Elemental Type: Plant[break] Rank & Spell Type: Grand ¦ Defence Creation ¦ Healing[break] Range & Speed: 150 Meters ¦ 75 m/s[break] Mana Cost: 50 ¦ 25[break] Stats Effected: +12 Durability (Self), +20 Mana Regen (Allies)[break] Applicable Perks: Self Repairing ¦ Archangel's Blessing ¦ Elemental Oddity ¦ Healing Specialist[break] Description: [break][break] Hinota brings her hand together as if holding a lily, within her hands, a closed pale blue-white lily seems to appear an additional lily appears for every 75 control she has as per the ammo rules. Quickly she moves the lily slightly away from her whispering the allies name(s) she wants to use this spell on as she does so. The lily seems to blossom and so open the more it moves away from Hinota before it seemingly bursts and the petals fall to the ground. As this happens an opened lily appears beneath those she spoke the name of. When the lily does appear it will be completely open, the one within it will smell the light scent of spearmint coming from the flower itself. With control when she notices an incoming spell the flower will close allowing it to attempt to protect the one cocooned inside it. At this point, the lily will follow clashing rules as normal and is able to defend up to archmage damage and will even repair itself at the end of each round if damaged thanks to its self-repairing ability (max 3 rounds). In addition to being a defensive spell the entire time this spell is active it is healing the one standing inside it for Grand damage while also actively attempting to cleanse them of any poisons, venoms, debuffs, curses or hexes using the clashing rules for cleansing and is able to help them regen 20 mana each round although even if she used the spell on herself she would not gain the benefit of the mana regen. This spell can also close decently bad wounds and lost limbs in a single round, regrow smaller non-vital organs in two rounds, regrow limbs and organs in three rounds and can even revive people in two rounds.
Rank & Element: Junior ¦ Fire[break] Class & Type: Relic ¦ Accessory (Ring)[break] Magic Specializations: Sensory ¦ Healing[break] Appearance & Lore:[break] A set of delicate and elegant silver rings with three small round cubic zirconia in the top band and a marquise cut sapphire on the bottom. [break][break]
Kikka is a town known to be the defensive foot-hold for the Clover Kingdom, it is the town that sits in the grey area of what could be considered the noble region and the common region. It is due to this that there is a diverse range of people and backgrounds that called this place home. [break][break] A young fire mage found himself getting into trouble when he decided to steal some vegetables from a garden of jewellers. The mother of the family was the one that caught him and even told the boy and his mother that they just needed to ask due to them having more than enough. It was the beginning of a new bond between the family and the fire mage. [break][break] Over time the boy grew and where he was wanting to learn the next flashy fire move from the former purple orca. She would tell him that he needed to learn how to walk before he tried to run or those he cared about would get burned by those same flames that treasured so much. Of course, being young he didn't understand what she was getting at. [break][break] The woman's husband attempted to teach the street smart and somewhat rough male his craft. He, of course, got bored real quickly because crafting jewellery was a slow process that often was very detail orientated. Still, the man tried. On the day the fire mage was scheduled to leave Kikka for the exams the man called the young mage into his workshop. [break][break] He was just finishing up a double ring set and told him to put every wish and promise he could into a single flame and release it onto the ring. Somewhat sceptical the fire mage did what he was asked and thought it was for some sort of trinket for the woman that had helped him grow. The man placed the ring into a box and handed it to the budding mage. [break][break] "Valo, we see you as our son and we are proud to see the man you've grown into. You've helped create something that is unique and special, keep it with you and give it to someone that you believe deserves what you put into it." [break][break] The now young man gave bravado with his normal attitude but took the ring. He held onto it for three years until something terrible happened. The family that he had loved so much was taken from him. The one that had seen him at his most vulnerable and had helped him through the grief was a young woman. A woman who themselves couldn't fight due to their beliefs. [break][break] He remembered the ring from all those years ago and offered it to her, telling her if she was ever in danger just to call him and he'd come running.
[break][break] User gains the following while using Forever Promised[break] - Divine Rite[break] - Mana Conservationalist[break] [break][break] Name of Ability: True Path[break]
Type & Uses: Trigger ¦ 4 uses[break] Rank & Specialization: Junior ¦ Healing[break] Mana Cost: 6 per trigger ¦ 15 Recharge[break] Range & Speed: 25m ¦ 10 m/s[break] Stats Affected: +2 Control (wearer only)[break] Description:[break] Turning the top ring to the left once is how to activate the trigger to this ability. From the ring, a blue flame seems to emerge and move around the wearer giving the feeling of warmth and being hugged. The flames eventually dissipate and leave the person being healed with almost metallic blue flaming intertwining symbols going around their body. The flames are intricate and delicate so they could easily be mistaken as tasteful jewellery. Speaking the name of another while twisting the ring will give them the benefits of the healing. With the use of the ammo rules, additional people can be healed per trigger. This ability heals for junior rank damage, this ability will also actively attempt to cleanse those being healed by it from any debuffs, poisons, hexes, curses, venoms as per the clashing rules.
Type & Uses: Flow ¦ 3 uses ¦ 2 cooldown[break] Rank & Specialization: Junior ¦ Sensory ¦ Communication[break] Mana Cost: 6 ¦ 3[break] Range & Speed: Within Same Sub-Board (Board if no sub-board) ¦ 10m/s[break] Stats Affected: n/a[break] Description:[break] Turning the bottom ring to the right is how this ability is activated. From the ring springs, a book made with a blue flame cover but upon opening it the flames are an orangy-red as normal. Speaking the name of the person that the wielder wants to speak from creates their name at the front of the book in orangy-red flames. When a connection is made an identical book is created in front of that person with the casters name so they know who is contacting them. As those communicating speak the pages start to fill in with blue flaming text as if being written, this is so facts can be looked over at a later point while the spell is active. As this is only junior currently only one person may be contacted at a time. If used for reinforcements the person being asked must wait 2 rounds after the initial contact has been made before they can enter, as this ability grows stronger it will allow for contacting people in other areas, if contacting people in other areas and requesting aid they must wait 4 rounds after the initial contact has been made before they can enter.
[break][break] Rank &Element: Junior ¦ Flower[break] Class & Type: Magic ¦ Trinket[break] Magic Specializations: Supplementry Construct[break] Appearance & Lore:[break] A delicate looking silver key with butterfly wings at the top embedded with three sky blue crystals, there is a chain on the length of the bar that has a blue rose at the end. It is said those with this key will be blessed by the forest. [break][break] Abilities:[break]
Name of the Ability: On Wings of Butterflies[break] Type & Uses: Flow ¦ 3 uses ¦ 2 overheated[break] Rank & Specialization] Junior ¦ Supplementry construct[break] Mana Cost: 8 ¦ 4[break] Range &[break] Speed: 25m ¦ 10m/s[break] Stats Affected: Not Applicable[break] Description:[break] Turning the key to the left activates the ability attached to the key. The holder can either create a single large butterfly that looks like it has been made out of the petals of a bluebell or can make a set of butterfly wings made out of the petals of bluebells. It doesn't matter which is decided it only allows for two people to be transported at any one time at 10 m/s. This item can be upgraded by finding a mage holding the matching element.
A warm gift for Hinota Yuiee. After spending a few weeks away from the flower mage, Valo had crafted a beautiful bracelet as a gift for her. To show her that he cares about her, and he plans to do better by her. He never wants to spend weeks away from her again. And as a symbol for his commitment, he got Warmth's Embrace made for her.[break][break]
It is a beautiful red and gold bracelet with shiny clear and red diamonds circled throughout. With graceful elegant carvings of flowers sculpted on the bracelet itself.[break][break]
The bracelet is always warm but never to hot for comfort[break][break]
[break][break] While wearing Warmth's Embrace the wielder also has access to the perk Full Blitz. [break][break] Name of the Ability 熱波 Neppa (Heat Wave)[break]
Type & Uses: Trigger | 6 uses[break] Rank & Specialization: Senior | Physical Reinforcement | Transformation[break] Mana Cost: 24 per trigger ¦ 45 recharge[break] Range & Speed: 40 m | Self[break] Stats Affected: + 20 Speed[break] Description: [break][break] Neppa is a temperature controlling spell, that allows the weilder to increase the temperature in a 40 meter radius. It has no offensive or defensive uses. But it will negate debuffs from dungeons or missions alike that originate from colder temperature. The user simply has to pour some of their mana into the bracelet in order to activate it, and a small flower made of blue flames will hover right on top of the bracelet. The second function of this spell is the heat emitted in the air increases the user's speed drastically, for faster velocity throughout the area radius.
[break] The wolves had been taken out with ease, the issue was that due to the lack of communication in the group, everyone went after the same targets, this meant that some of the attacks hit nothing more than already dead husks. A death howl had been released so there was a significant chance that there would be reinforcements coming soon. With the floral mage's words, Jin ended his illusion apologising for getting caught up in the heat of battle and forgetting that people may not be able to see through it. It seemed like a small oversight and he even seemed thankful for her concern over using so much of his mana, unknown to the group he had actually done this on purpose. Sol and Amaya had fallen onto the ground when dangerous spores filled the air destroying Sol's flying golem. They had taken not only the damage from the spores and Jin's still active spell but damage as they hit the hard ground. [break][break] Amaya would also find that her clothing was now dirty with dust, mud and had not only foliage sticking to it but small sticks and twigs. Soon enough Sol called another of his golems that had moved them to the lower branches of a nearby tree. The floral mage asked if he intended for them to fall for a second time reminding him that there was likely going to be collateral damage to the surrounding area and while in a tree if it gets hit they were gonna fall again. She asked him to let her do her job and support them so they didn't end up falling from trees or golems as they had beforehand. She had even commented on the state of Amaya's hanfu due to what had just come to pass. [break][break] Then there was that unusual voice everyone heard, though there was some apprehension from mostly everyone the consensus from the group was that they would accept the help. The floral mage remained silent and had accepted what seemed like a silent order from Zaven who had dismissed his golems while warning the unknown person what would happen if they double-crossed them. "I would expect nothing less from such well-known knights." the voice said, again it was calm and respectful and seemed as though it came from right behind the. With that, a person with short white hair, and albino skin, wearing a white male kimono top with a black layer underneath and black hakama and kitsune mask came dashing out of the woods on his back was an intricate almost ceremonial lance. [break][break] In their hand was a clear bottle that looked completely empty. That was until he turned the nozzle and it filled with a bright green glowing liquid. The person stopped a mere meter away from the mana beasts who now thrashed out towards him but he dodged with relative ease as he pulled the trigger on the bottle a green mist seemed to come from it and went right for each of the mana beasts. The person continued this until the glowing stopped from the back mana beasts and what had remained slumped to the ground. Turning the person lifted the mask a little and slid it to the side revealing it was a male with a smile on his face, this person had deep indigo eyes. He turned the nozzle and the glowing liquid vanished before he began to channel mana into it having used up all the triggers in one swoop. "Weedkiller, never go into a forest without it." he said with a chuckle, it was the same voice they heard before. [break][break] "I do understand that you must have questions for me, but, I'm sure the disturbance has been noted by other enemies within the area so I suggest we move from this area. I have a cabin nearby where it should be safe to talk at least for now." he said starting to walk in the direction he came from "Trust me or don't. Follow me or don't it means little to me at the end of the day." he said kindly with a shrug as he continued walking leaving the group to decide what they wanted to do. [break][break]
[attr="class","header2"]GM Notes
[break][break]
Aid was offered and accepted, within a moment a strange person showed up and made quick work of the enemies that the group had found difficult to deal with. When the enemies were disposed of the person moved their mask to reveal themselves fully to the group. It was clear to see that this male was of the Delothosin family given the physical traits he shared with them and even cracked a joke as to what had killed the mana beasts. He informed the group that he realized that they likely had questions but the area was likely going to be swamped and he had a safe area nearby they could use to have that conversation. As he left he informed them it was up to the group if they wanted to trust his word and follow him or move along as they were. The group now needs to decide their next course of action.
[attr="class","zavenreescroll"] Hearing that Hinota wanted to challenge him for the captain’s spot once this was all over made him look over at her with not joy, nor confirmation…it was as if she was mocking him after telling him numerous times she was not a leader and he wanted to retort, but ther guest was already taking the attention. The captain looked at the male as he seemed to be dressed in traditional clothes much like Hinota was and a few other families, and with his rebuttal on Zaven’s warning made the Shadow of Dawn want to step forward and just beat the shit out of him, he was becoming unhinged and Hraban could see this as the little spirit flew to Zaven’s shoulder and sat there to calm him down. [break][break]
With the creatures out of the way the male came in and gave a small jovial quip about weedkiller and Zaven smirked as it was the sort of thing he would have said. This very well could be a trap, and a well designed one…however, the help they received was well timed because they…did not work well all together…there was no communication. That was an issue that at this moment could not be remedied…this is why they all needed time to learn and understand how each piece worked so the cog could spin and the machine kept working. There was some apprehension in the bodies of this Royal Knight squad, but this mystery man spoke up once more pointing out the noise that they had made would have likely caused those that were sending forces to further slow them on the way to meet the Witch Queen. They could follow the man or continue on their way, but in order to get some more answers Zaven made an executive decision. ”We follow the man, if there is a fight…it will be difficult for sure, but there is enough of us that we can stop him…but we have very little to go off of while we are here and with no direct path…we need answers. Let’s move.” Zaven ordered as he made note that the man moving ahead of them did NOT cause any other issues, which they were warned about at the very beginning. [break][break]
The whole thing sang of a trap or even worse, it was not a trap and this was just a way to fight directly…it made Zaven want to find out even more. This subjugation journey was bound to be a long haul, and with one last glance at Hinota…it would end his journey with the Golden Dawn.
[break]
[attr="class","zavenstat2"]COMBAT SUMMARY
[break]
[attr="class","zavenreescroll2"] TLDR I used [break][break]
Post by Sol Delothosin✾ on Jul 7, 2023 3:34:42 GMT -5
[attr="class","julienglass2image"] [break]
Measure twice[break] cut once
[break]
POW
119
DUR
44
SEN
12
STA
125
CON
150
[break]
MANA SKIN
Archmage+Rnd
HEALTH
Archmage
MANA REGEN
20 ic // [break] 40ooc
MANA POOL
405/405
[break]
WORDS 333
TOTAL WORDS 6299
[break]
[attr="class","julienglass2scroll"] Sol looked to Amaya and saw that her clothes were rather ripped.”sorry about your dress Amaya I didnt think we would be taking a fall” he apologized as he would hear Hinota state that he shouldent have been so high up before catching sight of the two of them in the tree and mentioned if he wanted to fall again. Sol blinked as he heard her explain that the surrounding area was likely to get destroyed in crossfire so it was better if they were all together so she could do her job, at that Sol looked a bit ashamed at the bad choice he had made before he nodded then before he could move suddenly the help that they had accepted had arrived and quickly started to spray the monsters with something, whatever had been blasted on them it quickly killed them and Sol took that moment to quickly pick up Amaya before hopping out of the tree and landing before putting her on her feet. [break][break] Sol dismissed his golems and took a breath in as he felt his mana starting to replenish itself faster as he looked at the person that had arrived and as he looked closer he blinked in surprise.” I'm a bit surprised to see a member of the family in the forest I wonder if they sent backup just in case” he mused as he noticed the mans indigo eyes and albino skin. The man would then mention that they most likely had questions and he would answer then but they needed to move due to reinforcements coming and Sol nodded as Zaven also had mentioned that they would follow and even if there was a fight it would be tough but possible.”I agree we have time to recover as we move so its a small reprieve before the next battle” he said as he planned to stick to the group the next time a fight happened so that way it put less stress on Hinota. [break][break]
[break][break] Rank & Element: Junior ¦ Shadow[break] Class & Type: Relic ¦ Weapon (Sword)[break] Magic Specializations: Attack Creation ¦ Sensory[break] Appearance & Lore:[break]
[break][break] An ornate katana with a twenty-four-inch (60 cm) blade. the sheath is made of what seems to be made of marble which has been carefully carved into and engraved with what looks like ruby, the base of the sheath has a gold kojiri. Just above the midway point, there seems to be a piece of onyx that has been set around the sheath, the top and bottom of the onyx seems to have the same white marble though it has been fashioned to look almost like fur or feathers. Connected to the onyx there seems to be additional ruby fastenings with ruby chains connecting one part to the next, near the top there is a ruby set in gold that leads off to three carmine red tassels. The handguard seems to be made out of gold leading into the hilt a hilt that is just under half the size of the blade that covered in lackered red marble before being surrounded in black ribbon with gold helm and small ruby beads at each crossing pattern of the ribbon. [break][break] The corrupting shadow was made using an unknown method outside of a certain noble family within Clover. This family has been shunned by many other noble houses because of their appearances and they macabre magic that they are born with so choose to remain in the forsaken region instead of the noble. Not a lot is known about this secretive family, it's hierarchy or its family mechanics and they aim to keep it that way, it allows them to continue doing what they are without too many questions being asked. One thing people will notice of this family is that when they pass their trial of adulthood they start wielding a weapon of some sort and how the dynamics of the family will change to that person. [break][break] Abilities: [break][break]
Type & Uses: Trigger ¦ 4 uses[break] Rank & Specialization: Junior ¦ Attack Creation ¦ Sensory ¦ Homing[break] Mana Cost: 8 per trigger ¦ 15 recharge[break] Range & Speed: 25m ¦ 10 m/s[break] Stats Affected: +4 Power (self)[break] Description:[break] The blade itself gets covered in what can only be described as flames made of shadow, swiping the blade towards the enemy releases a two meter wide shadow arc, the arc would only be around one centimeter tall until it neared something were it would become three meters tall and almost forming a disk making it harder to dodge. When deaing damage the attack deals Junior rank damage. With the use of ammo rules additional shadow arcs can be created per trigger in addition to this with the use of the homing rules the shadow arc is able to follow a designated target.
[break][break] Name of ability Unity Spiral[break]
Type & Uses:Flow ¦ 3 turns ¦ 2 Overheat[break] Rank & Specialization: Junior ¦ Attack Creation ¦ Sensory ¦ Homing[break] Mana Cost: 8 ¦ 4[break] Range & Speed: 25m ¦ 10 m/s[break] Stats Affected: +4 control (self)[break] Description:[break] Pointing the blade straight forward quickly is the way that this ability activates. The moment that it is a dual spiral around one meter long by half a meter wide flies free towards its intended target. The spirals deal junior rank damage when they hit a target. With the use of ammo rules, additional spirals can be made per round in addition to this with the use of the homing rules the shadow arc is able to follow a designated target.
[break][break] Name of ability Unholy Eclipse[break]
Type & Uses: Flow ¦ 3 turns ¦ 2 Overheat[break] Rank & Specialization: Junior ¦ Attack Creation ¦ Sensory[break] Mana Cost: 8 ¦ 4[break] Range & Speed: 10m aoe ¦ 10 m/s[break] Stats Affected: n/a[break] Description:[break] Moving their hand up the blade turning it from it's silver and red colour to being pure darkened shadow, flicking the blade makes the shadow leave the blade and start to creep to the max range it can go to dealing junior rank damage to everyone within the range of the spell, with the use of ammo rules the wielder can avoid allies if they so wish.
[attr="class","amascroll"] Amaya watched in silent annoyance behind her sweet demeanor. She didn't mind being in a tree, she didn't mind getting picked up and moved around like a ragdoll in a sense. She wasn't one to stand in the backlines and watch everyone else. it wasn't something a socialite like herself was use to. She was always on the go, always on the move. She watched the body of which housed the mysterious voice come from the forest in such mysterious fashion she watched the kimono covered figure with a kitsune mask and a intricate lance take out the beast in one go with a spray bottle of sorts. It was something she never seen and found amazing to watch him take out the creatures without so much of batting an eye. [break] [break] She listened to his one liner which was something cheesy but it worked to make light of things. They were not coordinated. some followed orders and others did not. She sighed silently before turning to see Hino give sol a soft lecture of how they should have no been in the air or so far away from the woman. She closed her eyes at the mention of her hanfu as Amaya was trying her best to not think about the foliage, dust, mud, twigs that had caught on to her hanfu , tearing into once unscaved beauty. She wasn't one that liked being dirty, not to the extent her cousin tend to be with his multiple baths and different outfits throughout the day. However she understood if she didn't stay in the back out of the way, she is likely to get dirty even if it was unsightly for one like herself. The reason she had gotten dirty was not her own doing but she could tell form sol's words he was sorry for getting her dirty. [break] [break] "I expect to get dirty given my occupation. You will pay for a new hanfu when we return if you wish to make it up to me as I personally like this one.."She spoke gently to him. She kept her hands close to her chest as she felt sol pick her up before getting them both down from the tree. She thanked him as he set her back down on her feet before tending to her hanfu, and hair, removing the twigs and foliage as she resisted the deep want to needing a bath immediately. She listened to the man's conversation with the group and him offering for them to rest in his cabin. It was odd to see another delothison suddenly here and the resemblance Sol truly had with the family. She has seen a few from time to time and knew the family was just as secretive as her own, if not even more then her own cousin. It was a family she wanted to get to know since it was a part of Sol's own DNA. She got to know taiyo and his family as well as she could. She wanted the same if not more for Sol who was also still trying to get to know that family just as well. She knew outsiders weren't trusted and it was going to be an uphill battle but she was set in her ways and stubborn to a fault. She wanted to be whoever she needed to for those she loved and cared for. She already knew what Sol needed for her and the burden that can be placed as same could be said for him. This was an interesting turn of events and she was interested to see how the two delothison acted. [break] [break] She nodded in silent acknowledgement of Zaven's orders. it seemed he was back to his normal self from the few glimpses she had seen. She stood by sol and hino before following along with the group. She still couldn't get any reading on the environment around them from any sort of sensory other then those around her. She didn't like the massive blockage keeping her from knowing what could be waiting around any corner. She had her guard up and ready even if her body read otherwise. She adjusted her staff within the strap of the satchel before pulling out a handcherkif, slowly cleaning her hanfu as she followed [break] [break]
Aoiveae Isro is a one point Seven meter-long staff made of an unusual pale blue metal of unknown origin, with a unique ornate top making it seem almost spear-like, it is not until the owner channels mana through the staff that its true majestic form is seen. Inside of the staff, the bluish metal seems to become almost transparent and magical energy can be seen going up it, in fact, the energy is so condensed it's almost like electricity can be seen dancing up the length of the staff. From the top that was once seen as a spear tip, a circle engulfs it and from the sides, a set of wings are seen almost like an aurora.
The true origin and creator of Aoiveae Isro remains unknown, even its history to this day remains quite the mystery though it was discovered several hundred years ago. As it was found in the broken-down ruins of a temple within the Aristaeus’ Basin close to the border of the heart kingdom it is believed that it must have held some ritualistic importance. This relic was originally bought from the black market by a noble with the intention of placing it up for auction, this noble doesn't wish to be named due to the method they gained access to the relic and has every intention of giving the proceeds of the sale to the church anonymously.
[break]
Intermediate Lore:[break]
It is only through meditation and inner peace can the true power within be found. The energy feels different, it is almost like a completely different mana swirls within the weapon, it's weak but fluctuates mirroring the owner's own emotions and turmoil, there is no understanding as to what this could mean but it feels like a breakthrough is very close... although for now very much out of reach. [break] Senior Lore:[break] Inner peace and acceptance has now began to settle in to both the owner of the staff and the staff itself. A mutual understanding has been reached and so the staff itself no longer become cumbersome to it's owner almost changing its size to be perfectly fitting. It is almost as if the staff is alive with its own soul as it clearly didn't want to allow itself to be used by someone it deemed unworthy of its power. [break] Grand Lore:[break] ~Get the relic to Grand to unlock~ [break] Dive Lore:[break] With understanding and introspection the wielder can almost hear the voice within, the past memories of the one who held the staff at the very beginning of its creation. Its true potential finally reveled as the staff once belonging to a spirit user. The first memory seen was the pact that they would never part come what may as they both placed a small portion of their life's mana into the staff. An oath that has held strong even now centuries later.
Rank: Senior[break] Ability Appearance: two streaks of navy blue strands that give off a look of glitter. Her left eyes turns pure white with a glow and a wanning crescent moon in the middle of her forehead[break] Dive Activation:Slowly she spin the staff next to her left side with her left hand while continuing the spin behind her back, to the right side, infront of her then above her head before pulling it down infront with both hands stopping the spinlooks like this.[break] Time of Usage: 3[break] Spell Lock and Spirit Drain:5[break] Mana Cost: 30 | 15[break] Dive Abilities: +10 Control, Senior Rank Speed Buff, +10 Sensory[break][break]
As this is an unusual relic it comes with an equally unusual ability but it comes with a bit of work to unlock. You are required to do a thread of 6,000 words where you come to not only understand the energies within the relic but unlock its hidden secret; that it is capable of a partial spirit dive, and will allow you to have up to three small aesthetic changes while in this form. (The training must be approved like a normal partial dive) You are unable to access this dive ability before the relic reaches senior, the dive will be active for three rounds and it will be five rounds before you would be able to enter it once more, at grand it will allow you to enter the partial dive for four rounds but you will not be able to enter it again for six rounds. You are able to go to the spirit system and choose three abilities you will be able to access while in the partial daemonic dive. As with spirit dive, there are drawbacks that you will receive when the dive is on cooldown. This includes -5 m/s physical speed, -5 mana regeneration, -5 Debuff in Power, Durability , Control, Sensory and you will only be able to access intermediate or below spells. [break][break] In addition to the above abilities, they will find that their spells will have a number of boons and weaknesses to them. [break][break] Boons:[break] - Once every second round the mage may heal naturally one rank below their character rank free of charge, this increases to twice per round at grand.[break] - Able to redirect incoming attacks if the owner's control is +10 than the opposing mage's power stat, lowering to only needing +5 at grand rank, this is only applied if your spell is of equal rank or higher than the opposed one. This can only occur once every three posts. [break][break] Weaknesses:[break] - Unless within a dual specialized spell knock-back will automatically be attached to attack creation spells[break] - Spells cost 20% additional mana from the natural base amount of mana
Name of the Ability Dosig Doalim[break] Type & Uses: Trigger ¦ 5 uses[break] Rank & Specialization: Senior ¦ Healing[break] Mana Cost: 24 Per Trigger ¦ 45 Recharge[break] Range & Speed: 80m ¦ 40 m/s[break] Stats Affected: +6 control[break] Description:[break][break] The owner must spin the staff once clockwise and have it stop in the position it started to activate this ability. Around the intended target, a semi-translucent multicoloured wave of cosmic energy can be seen engulfing them. This energy not only warms the one engulfed by it but also heals them for Senior rank damage, at most, If applied for two posts, can regrow digits A.K.A Fingers and if applied for 4 posts can regrow limbs and minor/smaller non-vital organs.. Due to the nature of healing magic, this spell will also actively attempt to cleanse negative effects such as debuffs, hexes, curses, poisons, toxins etc. as per the clashing rules. With the use of the ammo rules however additional waves can be created.
Name of the Ability Scetel Kodont[break] Type & Uses: Flow ¦ 5 Rounds Active ¦ 4 Rounds Cooldown[break] Rank & Specialization:Senior¦ Attack Creation[break] Mana Cost:23 | 12 [break] Range & Speed:80m ¦ 40 m/s[break] Stats Affected: +6 Power[break] Description:[break] The owner must spin the staff once anti-clockwise and have it stop in the position it started to activate this ability. The brightness and heat coming from the staff becomes far more intense. Thrusting the staff forward as if the intent is to stab someone creates an intricate seal almost looking like the same aurora that is at the top of the staff, from within it comes an almost molten rock due to the fire surrounding it. Moving the staff forward will send the comet in the same general direction if the comet misses but gets near it will do first-degree burns but if it does direct contact it will not only do Intermediate rank damage but also minor second-degree burns. Due to the nature of the staff, a knockback will happen which is 5m +2m for every 10 power the owner has. With the use of the ammo rules, additional seals and comets can be created.
Name of the Ability Lilastea Tobor[break] Type & Uses: Burst ¦ 4 Rounds Active ¦ 4 Uses[break] Rank & Specialization:Senior ¦ Attack Creation ¦ Healing[break] Mana Cost:33 Initial Cost ¦ 36 Recharge Cost[break] Range & Speed:80m ¦40 m/s[break] Stats Affected: +6 Power[break] Description:[break] The owner must half spin the staff and touch the ground with the tip around the owner is created a simple circle one meter around them that resembles the one on the staff. Rising from the circle comes an aurora, someone may think that this is almost like a shield but that is far from the case, as an ice spike seems to come from it. Moving the staff to be the right way up and moving the hand holding the staff forward will launch the shard in the same general direction, if a shard manages to hit an opponent not only would it do senior rank damage but give frostbite to the area it struck. Additionally, while within the circle the owner will be healed for a Senior rank damage, at most, If applied for two posts, can regrow digits A.K.A Fingers and if applied for 4 posts can regrow limbs and minor/smaller non-vital organs, this spell will also actively attempt to cleanse negative effects such as debuffs, hexes, curses, poisons, toxins etc as per the clashing rules. With the use of ammo rules, additional circles can be made that allow others to not only gain benefits from the healing but allow the owner to be able to shoot the extra shards from those locations.
Rank & Element:Intermediate/ Angelic[break] Class & Type:magical (Imbued)/Accessory[break] Magic Specializations:Healing/ Physical reinforcement[break] The User of Angel's breath will receive the applied perk Healing specialist[break] Appearance & Lore:[break] A hair pin with a long gold pin having a tassel of white blue and gold embellishments hanging on one end. A Very special pin made for Amaya from her cousin Hania upon returning with a new found understanding and growth towards a much brighter future upon her 18th birthday. Abilities:[break]
Type & Uses: Trigger: 5 uses[break] Rank & Specialization:Intermediate/Healing/ Physical Reinforcement[break] Mana Cost: 30 per trigger / 60 Recharge[break] Range & Speed: 40 meters, 20 m/s[break] Stats Affected: +4 Control ( Wearer Only) + 6 Stamina (target(s))[break] Description:[break] Upon raising her hand running her index and middle finger of her right hand along the pin from her hair to the end of the tassel. the tassel will activate the spell. A light pink glow forms from the Tassel while speak the name of the target. The glow will form a small ping ball size orb flying to the target, enveloping them in its gentle pink light. Additional names are needed to create more via Ammo rules ( 30 control per = 1). The spell will heal for intermediate damage as well as taking three posts, can regrow small digits such as fingers as well as having an active cleanse of any debuffs, poisons, hexes, curses, venoms per the clashing rules. In addition to the healing the light will grace the target with a refreshing +6 stamina plus an additional +5 mana to targets mana pool (Via Healing specialist Perk).[break]
Post by Jin Zhongli on Jul 8, 2023 14:44:29 GMT -5
Jin Zhongli
Jin heating Sol's words nodded. "It must definitely could be a trick. But I'm sure we can handle it, if turns out to be true." Jin replied to him. The white haired rogue was about to use another spell, that would have placed a void rift behind the enemies that were charging an attack in order to interrupt there charge. But their new companion went in moving at a fast speed, and pulled out some sort of bottle and simply sprayed a sort of chemical on them completely getting rid of them. Jin raised an eyebrow his eyes focused on the bottle that he used. "Weedkiller...Interesting."
He next suggested that they move from this area, which Jin agreed with. But he was thinking about the previous invitation sent by the witch. Not that he felt bad about it, but he was sure them not coming directly to her would come back to them. But this stranger was worth following, especially after what he just used to rid of the mana beasts. Jin had ended all his spells, with a flick of his right arm. His left hand still holding onto his sword, which he had yet to use.
Apparently this cabin he had was safe to speak, hopefully that would be true. There they could discuss plans and such without being watched or listened too. Or it could just be a trap. For now Jin followed he had no issue with following him, hopefully it would lead to more information and better ways to deal with all that encompassed the forest. Also this person by Sol's words was related to him another interesting fact.
Jin made sure to walk directly behind this newcomer on his left side. "So you aren't leading us to a trap?" Jin asked the white haired stranger with a calm, relaxed and very small jovial tone. Jin could already assume his answer was going to be a no, or even a maybe. Perhaps the stranger liked to be ambiguous. Whatever the answer might be, it would give Jin some hints into his character. He seemed very polite so far, so maybe he would give a straight answer. But that didn't mean much to the rogue, he was very polite at times and his answers were never straight and true. What he was doing now, is something all Zhongli are trained to do gather information in order to make the correct decision forward.
STATISTICS
POW: 135 DUR: 008 SEN: 090 STA: 052 CON: 167
SPEED: 29 m/s STRENGHT: Intermediate HEALTH: Grand + Senior MANA SKIN: Archmage + Grand MANA POOL: 120 / 219 MANA REGEN: 35 IC / 55 OOC