Post by Aeila on Dec 17, 2020 12:31:04 GMT -5
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[attr="class","header"]Aelia Miten's Tracker
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[attr="class","header2"]Element: Wraith/Dark
[break][attr="class","header2"]Rank: Grand
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[attr="class","header2"]Magic Specializations + Perks
[break]- Golem Creation[break]
Puppet MasterThis Perk allows your Golems to start with a bonus of +3 to its Durability, Power, and Sensory Stats. At Grand Rank this bonus increases to +5. If this Perk is applied to a Balanced Golem these bonuses increase to +5 and +10 instead.
Repair ShopIf a golem is damaged but isn't destroyed then this perk allows for the golem(s) in question to repair and/or heal itself equal to one rank below the golem spell's rank, this can happen three times before the golem will be too damaged to heal/repair itself any further but at grand rank, this will increase to four times. - Defence Creation[break]
SHIELD BASHIf a player attempts to break your defence spell with a physical attack but is unable to break it, you can cause them to have their speed reduced by 5m/s the following post and they take Junior damage. This can occur two (2) times a thread. At Grand Rank, the debuff increases to 10m/s. This debuff only occurs for a single post. - Restraining[break]
LOCKDOWNOnce a page, you can target one person currently in one of your restraining spells. That restraint will completely stop that target's movements for a single post. This can be stopped if the restraint is broken. - Physical Reinforcement[break]
FULL BLITZBy taking this perk, your magic is able to push past the normal limits of your body's speed. When using a physical reinforcement spell that buffs your speed, you can increase it by an additional 5 m/s. At Grand rank, you can increase said spells by 10 m/s. (Note: these bonuses do not stack.)
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[attr="class","header2"] Regular Perks
[break]- SAGE OF GOLEMS
Allows you to gain +1 advance spec perks for a certain magic spec. This is only applicable to one spec per purchase, these cannot stack. This is applicable for all ranks and will let you bypass your rank’s restriction on the number of advanced perks one may have. Sage of [Magic Spec] does not give you an advanced spec perk. You still have to use a perk slot to gain the additional advanced spec. You may buy up to 3 of these perks. Each time you purchase the cost of the perk goes up +1 slot. - CAVERN SENSE
Through the abilities of the nightlife and spending hours in caverns, the user has the natural gift of seeing in the dark completely as if the user was seeing in daylight, things seen in this function are in grayscale and without discernible color. This has a max range equal to a spell of your rank AoE's range. Players will also be harder to blind if they have this perk, requiring the enemy's spell to have a power stat +10 than what it typically needs to be. - CHEAT CODES
Those with this perk naturally can auto-learn a spell of their rank whenever ranking up. This spell will cost no gold/spell points or need to be trained via WC. This perk is not retroactive! - EXTRA SHIELDS (Racial perk)
Those with this perk will have their total amount of mana skin increased by an extra Senior rank spell's worth. Once the player hits Grand this will increase to an extra Grand rank. - Incognito (Rogue Perk)
You start off completely unknown. It is harder for you to gain notoriety within the underworld. Your name will likely only pass the lips of people as murmurs or rumors. It will be as if you appeared and disappear without creating so much as creating a ripple. This of course comes with some drawbacks, since its harder to get your name out there. Those who gain this perk find it harder to become known as it completely prevents you from gaining any infamy from smaller crimes and halves your infamy for things like murder. At the beginning of the month 5 infamy gets knocked off the infamy you have gained. This perk must be taken before a person gains 41 infamy. Infamy of a crime can be negated IF they can cover their tracks to a satisfactory level - HEADSTART (Summer Event Reward)
Those with this perk naturally can move 5 m/s faster than normal. This increases to +10 m/s at grand and then +15 m/s at Archmage! - TRACK STAR
Those with this perk will naturally have their base speed boosted by +2 m/s, this is further increased to +5 m/s once a player reaches Grand Rank. - QUICK CHARGER
Grants +15 Mana regen on top of your base while in combat, also allows you to regenerate mana on the first post you cast your spells. - LEARNING EXPERIENCEYou naturally learn 5 + 1 per floor in a dungeon, additional stat and spell points once they clear a dungeon, these points cannot be doubled with other perks.
- TREASURE HUNTER
You gain 15% extra gold. This only applies once per group despite the number of people that have this perk. - CLOSE COMBAT EXPERT
Those with this perk can cause physical based attacks that do and do not have magical backing to have their damage potential cut down by a whole tier! This will cause junior based attacks to deal no damage whatsoever! - PATIENCE
This perk will do absolutely nothing for you! You must buy before you become Grand rank. Once you do become Grand Rank and own this perk, it will automatically give you two extra perk slots! Patience really does pay off! This cannot be applied to NPCS! - ARTILLERY SUPPORT (Thanksgiving gift rng roll)
Those with this perk can reduce the required control it takes to produce extra ammo by -5. At Archmage this will increase to -10. - STURDY BODY
Those with this perk will naturally have double the normal amount of health pool of a mage of their rank! - ✤ LIMIT INCREASE (Patience/Durability x2)Can target a single stat type and increase its limit by +10. This will increase the overall total stat points a person can gain at Grand/Archmage Rank to go up +10 points as well. This can be taken twice by a person.
- MANA REGEN BOOST
You regenerate an extra +5 mana on top of your base regen both in and out of combat, this increases by a further +5 for each rank up past junior. - ODD MAGICFrom odd magic potion. Oddity given Shadow.
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[attr="class","header2"]Life Perk
[break]- CYCLE OF REBIRTHThese people seem to flow through the universe opting to be reborn as a similar version of their past life.
- Players will keep their same tier of grimoire
- They will retain 80% of their current stat pool
- They will gain 75% of their current gold pool
- They start with the base amount of spell points plus an addition 30. Addtionally they gain an extra +10 spell points for every rank past junior that they start out as.
- They keep only a single item
- They will keep 30% of their gold stars
- Players will gain +1 perk slot.
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Stats
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[attr="class","header2"]Trainable/Spendable
[break]Trainable stats that are earned via RP.
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POWER | 41 |
DURABILITY | 128 |
SENSORY | 10 |
STAMINA | 69 |
CONTROL | 128 |
TOTAL | 370 |
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SPELL POINTS | 285 SP |
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GRIMOIRE TIER RANK UP BONUS | +2 in all stats +10 Mana +10 Spell Points |
GRIMOIRE AFFINITY BONUS | +3 Control/+4 durability |
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[attr="class","header2"]Physical/Fixed
[break]Stats that are only increased via Rank or Perk.
[break]SPEED | 20 m/s |
STRENGTH | 1/2 Junior (1/2 Jr is default strength) |
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MANA SKIN | Archmage + Grand |
HEALTH | Archmage |
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CASTING LIMIT | 10 |
MANA POOL | 220 |
MANA REGEN | 55 (In battle)[break] 60 (out of battle) |
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Notable Achievements
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[attr="class","header2"]Regular NA
[break]- Changing Paths
- Veteran
- Old Timer
- Senior Living
- Antique
- 2 years young
- Giving thanks
- Sacrificial Helper
- World First
- Sage I
- True Warrior
- Festive Cheer
- Alpha Predator
- Ancient
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[attr="class","header2"]Event NA
[break]- Yule Socialite
- Summer Vacation
- Summer Socialite
- Spiritual Veil
- Festive Spirits
- knowing no bounds
- Trick or Treat
- Event Organizer
- Four Seasons
- Bah Humbug
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[attr="class","header2"]Dungeon NA
[break]- Hat Slayer - Completing the Eldritch House
- NA Here
- NA Here
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[break]Update Table
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THREAD LINK | STAT UPDATE | DATE |
Aelia Miten | Pow: +5[break] Dura: +15[break] Sens: +2[break] Stam: +17[break] Cont: +17 | 17th December 2020 |
First breath of freedom | Durability +1[break] Stamina +3[break] Control +3 | 00/00/0000 |
First Real Decision | Power +1 | 00/00/0000 |
Chance Encounter: Grim Angel meets a Zombie Queen | Power +4 | 00/00/0000 |
Making new friends | Power +2 | 00/00/0000 |
Darker than black [GM Work] | Power +2 | 00/00/0000 |
Unexpected Reunion [GM Work] | Power +5 | 00/00/0000 |
New Beginnings | Power +3 | 00/00/0000 |
Rare Delights | Control +4 | 00/00/0000 |
Civil unrest | Control +11 | 00/00/0000 |
Civil unrest [GM Work] | +5 Control | 00/00/0000 |
Noble Training | +10 Stamina | 00/00/0000 |
Party Down | +4 Control | 00/00/0000 |
Growing the Family | +18 Durability | 00/00/0000 |
An unusual Relic (Raffle) | +22 Durability[break] +13 Stamina | 00/00/0000 |
sinking shadows rising strength | +10 durability | 00/00/0000 |
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